That must be seconds and "SupplyStayTime" minutes I guess?
Grtz, No4h
Airdrop Settings [Unmaintained]
Discussion in 'Plugin Support' started by t0pdevice, Jan 22, 2015.
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[Airdrop Settings] Cargo Plane has removed. The event was triggered not by timer.
I don't understand why my airdrop canceled -
Try airdrop.run in console to see if the plugin works -
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I have a problem. The airdrop falls with everything I want but the problem is that, for example, open the airdrop and I get a loot, grab an item, I close the airdrop, I again opened and again I get loot. so up to 3 times and then no longer rebuilds loot. what I mean is coming out first a loot but if I open and close is another. help please
Last edited by a moderator: Feb 12, 2015 -
i have some Trouble to understand the Config File.
I want to set the following Items in the Crate:
Iron Ore between 500 and 5000
Sulfur Ore between 500 and 5000
Wood between 500 and 5000
Stones between 500 and 5000
and 1 Blueprint of a Weapons and 1 Blueprint of a Tool.
In a Crate are 18 Slots, but i only want to fill 6 Slots.
The 4 Recources an one Weapon BP and one Tool BP.
I tried several Times to configure the Config File but i must make some Mistakes.
My Crates are not lootable or the Plugin Crashes complete. The plane stucks and the Server Crash.
Can anyone show me how to create a Config with this Values ? -
Find:
Code:"Count": { "Medical": 3, "Blueprint": 2, "Tool": 2, "Boots": 1, "Item": 1, "Underwear": 1, "Outerwear": 1, "Resource": 4, "Helmet": 1, "Ammo": 2, "Food": 3, "Gloves": 1, "Weapon": 2 },
Code:"Count": { "Medical": 0, "Blueprint": 2, "Tool": 0, "Boots": 0, "Item": 0, "Underwear": 0, "Outerwear": 0, "Resource": 4, "Helmet": 0, "Ammo": 0, "Food": 0, "Gloves": 0, "Weapon": 0 },
Code:"Settings": { "Capacity": 24, "FillCount": true },
Code:"Settings": { "Capacity": 6, "FillCount": true },
Code:"Blueprint": [ { "chance": 80, "name": "bow_hunting" }, ...
Find:
Code:"Resource": [ { "chance": 0, "name": "battery_small" }, { "max_amount": 200, "min_amount": 100, "chance": 80, "name": "bone_fragments" }, ...
Use notepad ++, for example, do not break the syntax of the file. -
Thank you for your Help.
I make this Config with your Information:
http://pastebin.com/eSxw387E
I set Weapons to 0, but in the crates are Weapons ???
In the Crates was this:
http://i.imgur.com/DM0oYxE.png
Where is my Error ??? -
juergen, did you restart the server after changing the config?
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yes i restartet the Server after editing the Config. The 6 Slot filling is ok. But i disables the weapons and in the crates are weapons,
and i enabled the Recources and no Recources are in ??? -
juergen, try this.
Attached Files:
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Can you add a feature so I can make it says my server name instead of Airdrop Settings?
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New Error with Update (17.02.2015)
Code:8:23 PM [Error] Failed to run a timer. File: airdrop_settings.lua Line: 387 : at (wrapper managed-to-native) UnityEngine.Component:GetComponent (string) at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Code:
[2/18/2015 7:19:25 PM] [Oxide] 7:19 PM [Error] Failed to run a timer. File: airdrop_settings.lua Line: 383 : at (wrapper managed-to-native) UnityEngine.Component:GetComponent (string) at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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t0pdevice updated Airdrop Settings with a new update entry:
Version 1.0.0
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the update does not seem to be spawning the data file to modify the items in airdrops iits giving me the config file fine but not the data file anymore