1. That must be seconds and "SupplyStayTime" minutes I guess? :)

    Grtz, No4h
     
  2. [Airdrop Settings] Cargo Plane has removed. The event was triggered not by timer.
    I don't understand why my airdrop canceled
     
  3. That's the standard airdrop (event.run) nothing to worry about.
    Try airdrop.run in console to see if the plugin works ;)
     
  4. Yeah. Thanks.
     
  5. anyway to stop that from happening or announcing?
     
  6. I have a problem. The airdrop falls with everything I want but the problem is that, for example, open the airdrop and I get a loot, grab an item, I close the airdrop, I again opened and again I get loot. so up to 3 times and then no longer rebuilds loot. what I mean is coming out first a loot but if I open and close is another. help please
     
    Last edited by a moderator: Feb 12, 2015
  7. i have some Trouble to understand the Config File.
    I want to set the following Items in the Crate:
    Iron Ore between 500 and 5000
    Sulfur Ore between 500 and 5000
    Wood between 500 and 5000
    Stones between 500 and 5000
    and 1 Blueprint of a Weapons and 1 Blueprint of a Tool.
    In a Crate are 18 Slots, but i only want to fill 6 Slots.
    The 4 Recources an one Weapon BP and one Tool BP.
    I tried several Times to configure the Config File but i must make some Mistakes.
    My Crates are not lootable or the Plugin Crashes complete. The plane stucks and the Server Crash.
    Can anyone show me how to create a Config with this Values ?
     
  8. Find:
    Code:
      "Count": {
        "Medical": 3,
        "Blueprint": 2,
        "Tool": 2,
        "Boots": 1,
        "Item": 1,
        "Underwear": 1,
        "Outerwear": 1,
        "Resource": 4,
        "Helmet": 1,
        "Ammo": 2,
        "Food": 3,
        "Gloves": 1,
        "Weapon": 2
      },
    
    Change to:
    Code:
      "Count": {
        "Medical": 0,
        "Blueprint": 2,
        "Tool": 0,
        "Boots": 0,
        "Item": 0,
        "Underwear": 0,
        "Outerwear": 0,
        "Resource": 4,
        "Helmet": 0,
        "Ammo": 0,
        "Food": 0,
        "Gloves": 0,
        "Weapon": 0
      },
    Find:
    Code:
      "Settings": {
        "Capacity": 24,
        "FillCount": true
      },
    Change to:
    Code:
      "Settings": {
        "Capacity": 6,
        "FillCount": true
      },
    
    Find:
    Code:
      "Blueprint": [
        {
          "chance": 80,
          "name": "bow_hunting"
        },
        ...
    
    Change "chance" to 0 what do you want to exclude.
    Find:
    Code:
      "Resource": [
        {
          "chance": 0,
          "name": "battery_small"
        },
        {
          "max_amount": 200,
          "min_amount": 100,
          "chance": 80,
          "name": "bone_fragments"
        },
        ...
    
    Change "chance" to 0 what do you want to exclude. And change "min_amount" and "max_amount" where necessary.
    Use notepad ++, for example, do not break the syntax of the file.
     
  9. juergen, did you restart the server after changing the config?
     
  10. yes i restartet the Server after editing the Config. The 6 Slot filling is ok. But i disables the weapons and in the crates are weapons,
    and i enabled the Recources and no Recources are in ???
     
  11. Attached Files:

  12. Thank you very much. Its Perfect !!!
     
  13. Can you add a feature so I can make it says my server name instead of Airdrop Settings?
     
  14. You can edit "title" in config.
     
  15. New Error with Update (17.02.2015)

    Code:
    8:23 PM [Error] Failed to run a timer.
    File: airdrop_settings.lua Line: 387 :
      at (wrapper managed-to-native) UnityEngine.Component:GetComponent (string)
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  16. Errors still exist? I just don't have them.
     
  17. Code:
    [2/18/2015 7:19:25 PM] [Oxide] 7:19 PM [Error] Failed to run a timer.
    File: airdrop_settings.lua Line: 383 :
      at (wrapper managed-to-native) UnityEngine.Component:GetComponent (string)
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  18. t0pdevice updated Airdrop Settings with a new update entry:

    Version 1.0.0

     
  19. the update does not seem to be spawning the data file to modify the items in airdrops iits giving me the config file fine but not the data file anymore