Real online is 17 players. What thing can couse this problem?
Solved Server queue shows piles of players, can't connect
Discussion in 'Rust Discussion' started by Sensation, Jul 30, 2016.
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same problem...
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If you are not using a plugin that modifies this, then it is most likely client-side. Best you can do to fix it is just restart the server until rust provides a fix for it.
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Any ideas what can couse this problem?
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same problem
[DOUBLEPOST=1469959077][/DOUBLEPOST]version : 1479 secure (secure mode enabled, connected to Steam3)
map : Procedural Map
players : 0 (100 max) (902 queued) (100 joining) -
We had the same problem. Hosting solved the problem
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players : 11 (100 max) (900 queued) (798895 joining)
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This is some new form of attack. Hopefully fix the server upgrade -
Any of you that had/have this issue have plugins running that could prevent certain people from joining (kicking them as they are authenticating to the server?) for all sorts of purposes (invalid characters in names, vac bans, shared accounts, etc...)?
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Who has the same problem using a plug-in attachment. he small corrections. The queue also grows, but let the players.
[DOUBLEPOST=1469987342][/DOUBLEPOST] -
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Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin
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They are in the queue, they are not connected, but tested for authlevel.
[DOUBLEPOST=1469993878][/DOUBLEPOST] -
Wulf Community Admin
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