Hello, I was just wanting to know what is required - obviously apart from knowledge on C# - to know to be-able to start creating plug-ins and editing current plug-ins to a certain liking.
Thanks, Owen.
EDIT: Can 'lua' be used to create plug-ins instead of using C# and if so how much more or less restricted are the capabilities compared to C#.
Solved Plugin development steps?
Discussion in 'Rust Development' started by Owzmo, Dec 12, 2016.
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Wulf Community Admin
Lua is much more limited in terms of what you can do and how much it is supported. We may also be dropping Lua support in the future. There are many threads on tips to get started though:
- Solved - Getting started in plugin development? | Oxide
- Trying to get started with plugin development |
Oxide
- Solved - Writing C# plugins? | Oxide
- Make my own plugin? | Oxide
- Solved - Getting started in plugin development? | Oxide
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Aww, don't discontinue Lua.
And thanks for the links also.