@Popnfresh
If you have the remover plugin then this happens:
People hit the base with a weak weapon.
They got raid blocked.
They wait unti the raidblock is ALMOST finished.
The last 10 seconds they do /remove
They keep clicking to remove.
At the moment raid block stops you have a fraction of a second to remove it.
Sometimes it works sometimes it doesn’t.
NoEscape
Moved
Total Downloads: 12,035 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018
- 5/5, 33 likes
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I have a question - could the plugin owner help to block the command from Nteleportation / tpb so that none of the persons during the raid block could teleport?
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You'd have to call that hook in the appropriate place (see code below) where the ["tpb"] chatcommand code is run within the N Teleportation plugin. This is the same code that "blocks" /home, /tpr, etc.
Code:err = CanPlayerTeleport(player); if (err != null) { SendReply(player, err); return; }
Last edited by a moderator: Jun 30, 2018 -
after applying this: (oxide.grant group default noescape.disable) how do I return the permissions to that group?
Can somebody help me? -
Anyone have a working copy of this plugin they could DM me please? The current version doesn't work for me.
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can someone help me with setup this for my own server?
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Code:oxide.grant group default noescape.raid.tpblock oxide.grant group default noescape.combat.tpblock oxide.grant group default noescape.raid.removeblock oxide.grant group default noescape.combat.removeblock oxide.grant group default noescape.raid.bgradeblock oxide.grant group default noescape.combat.bgradeblock oxide.grant group default noescape.raid.buildblock oxide.grant group default noescape.combat.buildblock oxide.grant group default noescape.raid.upgradeblock oxide.grant group default noescape.combat.upgradeblock oxide.grant group default noescape.raid.vendblock oxide.grant group default noescape.combat.vendblock oxide.grant group default noescape.raid.tradeblock oxide.grant group default noescape.combat.tradeblock oxide.grant group default noescape.raid.recycleblock oxide.grant group default noescape.combat.recycleblock oxide.grant group default noescape.raid.bankblock oxide.grant group default noescape.combat.bankblock oxide.grant group default noescape.raid.kitblock oxide.grant group default noescape.combat.kitblock oxide.grant group default noescape.raid.assignbedblock oxide.grant group default noescape.combat.assignbedblock oxide.grant group default noescape.raid.shopblock oxide.grant group default noescape.combat.shopblock oxide.grant group default noescape.raid.craftblock oxide.grant group default noescape.combat.craftblock oxide.grant group default noescape.raid.mailboxblock oxide.grant group default noescape.combat.mailboxblock oxide.grant group moderator noescape.disable oxide.grant group admin noescape.disable
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Any combt block issues ? Dont work with newest update
people get combat block if they shoot clan members (Plugin: clans reborn)
any way to fix ?
can you please update noescape and add the new team optionLast edited by a moderator: Jul 8, 2018 -
Reload clans then reload NoEscape after server startup
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ok i think now it works. thanks MisterPixie
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Hey
When using NoEscape with Zonemanager,
When players leave the NoEscape "zone" and reenter, they still get the full length of raidblock applied as when initiating the raidblock, can you make it so, that if the player accidentally exits and reenters the zone, if they are already blocked by that zone they do not get the full effect applied again (maybe just apply the remaining time to anyone entering the zone - Unless someone resets the timer on the zone by destroying something. -
Hi, I got activate this plugin and run correctly. But then I put:
oxide.grant group default noescape.disable
And now dont run the plugin and I cant activate again -
here u find all permission Commands >>https://oxidemod.org/threads/using-the-oxide-permission-system.24291/<<
oxide.revoke group default noescape.disable -
hi
can you add a new option for this plugin
no ladders build when raidblocked
thanks ! -
sometimes player get no raidblock if they detroy a door.
its buggy a bit ?