ImageLibrary

Moved

Total Downloads: 18,289 - First Release: Oct 29, 2016 - Last Update: Jun 11, 2018

5/5, 36 likes
  1. /c:\games\...

    and you cant see problem here?
    [DOUBLEPOST=1493880007][/DOUBLEPOST]
    i think this is normal.
     
  2. Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (KeyNotFoundException: The given key was not present in the dictionary.)
     
  3. Also getting Image loading fail! Error: <url> malformed. And skins dont load. Cant use PlayerSkins now :-(


    EDIT: Working now!!
     
    Last edited by a moderator: May 4, 2017
  4. You guys doing something wrong, plugin is working fine!!
     
  5. Code:
    (15:50:33) | Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (NullReferenceException: Object reference not set to an instance of an object)
    (15:50:33) | Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (NullReferenceException: Object reference not set to an instance of an object)
    (15:50:33) | Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (NullReferenceException: Object reference not set to an instance of an object)
    (15:50:33) | Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (NullReferenceException: Object reference not set to an instance of an object)
    Code:
    (15:59:03) | Image loading fail! Error: <url> malformed
     
    Last edited by a moderator: May 4, 2017
  6. How you got it working ?
     
  7. lol i ran oxide.reload ImageLibrary now it works fine
     
  8. This plugin downloads close to 30,000 files taking up almost 7GB of disk now! Any way to configure it to selectively download only what is requested/needed by plugins at the time they are needed? This is seriously getting out of hand. It can sometimes delay my server loading by 10s of minutes after today's update. Am I missing a configuration setting that I should know about? Thanks.
     
  9. Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (NullReferenceException: Object reference not set to an instance of an object)

    (11:10:55) | at Oxide.Plugins.ImageLibrary.GetImage (System.String shortname, UInt64 skin) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0

    Any help please :)?
     
  10. Same here since the update
     
  11. So it would appear I've been able to fix my issue - and as it turns out it was something very simple - type RefreshImages.
    [DOUBLEPOST=1494254072][/DOUBLEPOST]I was wrong - clicking items after typing /s causes client to crash to main menu with - RPC Error in AddUI.

    Failed to call hook 'GetImage' on plugin 'ImageLibrary v1.8.0' (KeyNotFoundException: The given key was not present in the dictionary.)
    at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.Dictionary`2[System.UInt64,System.UInt32]].get_Item (System.String key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ImageLibrary.GetImage (System.String shortname, UInt64 skin) [0x00000] in <filename unknown>:0 at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  12. Some images error, it happens. If it cant find an image stored it will look for it locally.. IE why it says c:/games... (or whatever your rust directory is).
    [DOUBLEPOST=1494268206][/DOUBLEPOST]
    Images trying to load prior to ImageLibrary being loaded.. this is an issue with plugin load times. This plugin must load first or this COULD happen. Not much I can do : /
    [DOUBLEPOST=1494268233][/DOUBLEPOST]
    See my post above.
    [DOUBLEPOST=1494268302][/DOUBLEPOST]
    No there isnt :/

    I am working with other plugin Devs to maybe do something along these lines.

    As I see it, this plugin manages images; other plugins manage what images they need.
    [DOUBLEPOST=1494268356][/DOUBLEPOST]
    Sounds like a plugin issue unrelated to ImageLibrary. I only say this because no matter what you do this plugin will push "a" image. So there should never be a UI crashing issue.
     
  13. When do the bear rugs get implemented into ImageLibrary?
     
  14. Absolut updated ImageLibrary with a new update entry:

    1.8.1


    [DOUBLEPOST=1494271525][/DOUBLEPOST]
    ^^
     
  15. WoW! talk about FAST!! :)
     
  16. Youve been asking for a week, cant be that fast :p
     
  17. [ImageLibrary] Server Instance ID has changed! Loading Basic Images
    Image loading fail! Error: Operation timed out after 30000 milliseconds with 0 out of 0 bytes received
     
  18. Thats a first.

    Try RefreshAllImages in console
     
  19. [ImageLibrary] All Images Wiped!
    [ImageLibrary] Server Instance ID has changed! Loading Basic Images

    Nothing changed after 5 minutes so far.
    [DOUBLEPOST=1494274652][/DOUBLEPOST]Also, I updated openssl using How to upgrade OpenSSL on Centos 7 or RHEL 7 - Syslint.com

    Are the links for the images https:// links?
    [DOUBLEPOST=1494275729][/DOUBLEPOST]20 minutes later - no change.
     
  20. I have the same issue, it just keeps [CustomSets] WaitingImageLibrary