How can I set it so it uses the loot tables of a different plugin?
HeliControl
Moved
Total Downloads: 35,358 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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does this has to do with helicontrol ? i keep getting this in my log.
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
at PatrolHelicopterAI.UpdateTargetList () [0x00000] in <filename unknown>:0
at PatrolHelicopterAI.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1) -
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1-2 helicopters fly, you need to make 1 helicopter once in 1h
Code:{ "Cooldowns": { "Cooldown.0": 3600.0, "Cooldown.1": 3600.0, "Cooldown.2": 3600.0, "Cooldown.3": 3600.0, "Cooldown.4": 3600.0, "Cooldown.5": 3600.0, "Cooldown.6": 3600.0, "Cooldown.7": 3600.0, "Cooldown.8": 3600.0, "Cooldown.9": 3600.0 }, "Damage - Global damage multiplier": 1.0, "Gibs - Health of gibs": 500.0, "Gibs - Time until gibs can be harvested in seconds": 480.0, "Health - Base Helicopter health": 5000.0, "Health - Main rotor health": 375.0, "Health - Tail rotor health": 187.0, "Limits": { "Limit.0": 15, "Limit.1": 15, "Limit.2": 15, "Limit.3": 15, "Limit.4": 15, "Limit.5": 15, "Limit.6": 15, "Limit.7": 15, "Limit.8": 15, "Limit.9": 15 }, "Loot - Max Crates to drop": 4, "Loot - Time before unlocking crates": -1.0, "Loot - Use Custom loot spawns": false, "Misc - Helicopter can shoot while dying": true, "Misc - Helicopter speed": 25.0, "Misc - Helicopter startup length in seconds": 0.0, "Misc - Helicopter startup speed": 25.0, "Misc - Maximum helicopter life time in minutes": 15, "Misc - Prevent crates from spawning when forcefully killing helicopter": true, "Misc - Water required to extinguish napalm flames": 10000, "Rockets - Blunt damage to deal": 175.0, "Rockets - Explosion damage to deal": 100.0, "Rockets - Explosion radius": 6.0, "Rockets - Max helicopter rockets": 6, "Rockets - Time between each rocket in seconds": 0.4, "Spawning - Automatically call helicopter after this many seconds": 3600.0, "Spawning - Automatically call helicopter if one is already flying": false, "Spawning - Disable Helicopter": false, "Spawning - Disable helicopter gibs": false, "Spawning - Disable helicopter napalm": false, "Spawning - Disable Rust's default spawns": false, "Spawning - Max active helicopters": 1, "Spawning - Use custom helicopter spawns": false, "Turrets - Helicopter bullet accuracy": 2.0, "Turrets - Helicopter bullet damage": 20.0, "Turrets - Helicopter bullet speed": 250, "Turrets - Max range": 300.0, "Turrets - Time between turret bursts in seconds": 3.0, "Turrets - Turret burst length in seconds": 3.0, "Turrets - Turret fire rate in seconds": 0.125 }
Last edited by a moderator: May 29, 2017 -
could i get the heli to ignore players in a set zone? i tried it myself with a single method with onHeliTarget . but that just leads to , the heli not shooting but still fly around the player..
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Is there a way to change the choppers name from Patrol Helicopter to Apache Helicopter?
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[DOUBLEPOST=1496464612][/DOUBLEPOST]Is there a way to change the Patrol Helicopter Inbound text? -
Code:"Patrol Helicopter":
I'm not sure about the inbound text, and it should be noted this plugin doesn't have anything to do with the changing the heli's name, or broadcasting notifications when a heli is inbound, so it's probably best suited to go to the appropriate plugin threads. -
Shady757 updated HeliControl with a new update entry:
1.2.0
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Shady757 updated HeliControl with a new update entry:
1.2.0
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@Shady757 Can you please add a small thing for me? I want to announce the heli killer like "Shady757 killed helicopter" maybe a list "Most Heli Killers" something like this.
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Helicopter stopped moving, it is just waiting. I updated th plugin and this is first heli.
(Something is not right about heli but I will keep tracking and let you know.)Last edited by a moderator: Jun 3, 2017 -
I keep getting failed to call hook. http://i.imgur.com/07OmKwQ.png
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So for some reason there are 2 heli's spawning randomly and I don't know why
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