FancyDrop

Moved

Total Downloads: 18,016 - First Release: Jun 8, 2016 - Last Update: Apr 19, 2018

5/5, 56 likes
  1. Error in console as well as red text error in game.Got kicked from server when i tried command ad.toplayer 'player name". This was the error, got it the moment drop spawned from plane:

    (12:01:06) | [FancyDrop] Starting Airdrop to Player 'areudeadyet' at: (245, 16, -346)

    (12:01:56) | 93.87.234.102:28204/76561198085629052/areudeadyet disconnecting:

    at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)

    at PrefabInfo.SetBehaviourEnabled (Boolean state) [0x00000] in <filename unknown>:0

    at PrefabInfoEx.AwakeFromInstantiate (UnityEngine.GameObject gameObject) [0x00000] in <filename unknown>:0

    at EffectLibrary.CreateEffect (System.String strPrefab, .Effect effect) [0x00000] in <filename unknown>:0

    at EffectLibrary.GenericEffectSpawn (.Effect effect) [0x00000] in <filename unknown>:0

    at EffectLibrary.Run (.Effect fx) [0x00000] in <filename unknown>:0

    at EffectNetwork.OnReceivedEffect (Network.Message msg) [0x00000] in <filename unknown>:0

    at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0

    at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
     
  2. only have question i have 2-3 crate 4-5 item in all good but i want respawn drop every 1hours game time this is possible? and how please? i search everywhere i see game time...6,00 and 18,00 in json but for the rest im lost can some help me please?maybe ad.timer? but how it work i need to configure where?

    i have in json place server time true....for the rest place 1hours idk where..."ServerTime":{// in-game time
    "18":"massdropto 0 0 5 100",
    "6":"massdrop 3"
    here have to fix?
     
    Last edited by a moderator: May 8, 2017
  3. Thats indeed very strange. Was able to reproduce it in the night. Trying to fix it, when currently possible.
     
  4. Fujikura updated FancyDrop with a new update entry:

    2.6.20

     
  5. Hi how to make falling speed, height like in vanilia, because i want only commands and min players to airdrop
     
  6. Is like vanilla on default.
    Maybe set the global height multiplier to 2.0
     
  7. I feel stupid, I can't seem to stop certain items from spawning in. I am look at the json from oxide/config/fancydrop and data/fancydrop. Does this use the loot table from better loot if useCustomLootTable is set to true?
    Thanks
     
  8. BetterLoot does override the FD custom loot when:
    Code:
      "SupplyDrop": {
        "includeSupplyDrop": TRUE, /// <<<<
        "maxItemsPerSupplyDrop": 6,
        "minItemsPerSupplyDrop": 3,
        "randomAmountSupplyDrop": true,
        "useCustomTableSupply": true
      }
     
  9. Anyone know how to make the drops more frequent? I've set the timer in the config to 1 minute but they barely ever drop. I'm not using any time modification mods
     
  10. can i change the speed the air drop or supply drop takes to hit the ground?
    people are complaining it takes too long to land the drops
     
  11. Lower "crateAirResistance" per each type.
    [DOUBLEPOST=1495717490][/DOUBLEPOST]
    Code:
      "Timer": {
        "Maximum minutes for random timer delay ": 1,
        "Minimum minutes for random timer delay ": 1,
        "Minimum players for timed Drop": 1,
        "Use Airdrop timer": true
      },
    The lowest possible values
     
  12. How to make the regular airdrop between 30 min - 50 min , drop more then only 1 crate!


    Screenshot
     
    Last edited by a moderator: May 25, 2017
  13. how do i turn off
    [FancyDrop] Run real timer: (18:00) toplayer *

    [FancyDrop] Started Airdrop to each active player
     
  14. Turn off exactly what?
     
  15. well its just give all teh active players air drops and this message poped up in the rcon
    [FancyDrop] Run real timer: (18:00) toplayer *

    [FancyDrop] Started Airdrop to each active player


     
  16. i want to turn off so its not giving active players air drops.
    for some reason every so often its spawning 30+ planes all at a time to the most active players.
     
  17. The given commands there are only examples. When you activate this timed section, then you should also change the commands to your needs ;)
     
  18. lool sorry im confused?

    how do i turn it off so this no longer happens?
     
  19. The same way like you did turn it on, cause it's not activated by default ;)
    Code:
      "Timers": {
        "log to console": true,
        "Minimum players for running Timers": 0,
        "RealTime": {
          "16:00": "massdrop 3",
          "18:00": "toplayer *"
        },
        "ServerTime": {
          "18": "massdropto 0 0 5 100",
          "6": "massdrop 3"
        },
        "use RealTime": false, // <<<<<<<<<<<<
        "use ServerTime": false // <<<<<<<<<
      }
     
  20. Could someone tell me what I may have done wrong? My players don't want coordinates on so I place to false reload plugin and it still announces coordinates.
    "Notification": {
    "Maximum distance in meters to get notified about landed Drop": 1000,
    "Maximum distance in meters to get notified about looted Drop": 1000,
    "Notify a player about incoming Drop to his location": false,
    "Notify a player about spawned Drop at his location": false,
    "Notify admins per chat about player who has thrown SupplySignal ": false,
    "Notify console at Drop by SupplySignal": true,
    "Notify console at timed-regular Drop": true,
    "Notify console when a Drop is being looted": true,
    "Notify console when Drop is landed": false,
    "Notify console when Drop is spawned": false,
    "Notify console when Drop landed/spawned only at the first": true,
    "Notify players at custom/event Drop": true,
    "Notify players at custom/event Drop including Coords": false,
    "Notify players at Drop by SupplySignal": true,
    "Notify players at Drop by SupplySignal including Coords ": false,
    "Notify players at Massdrop": true,
    "Notify players at Random/Timed Drop": true,
    "Notify players at Random/Timed Drop including Coords": false,
    "Notify players when a Drop is being looted": true,
    "Notify players when a Drop is being looted including coords": false,
    "Notify players when Drop is landed about distance": false,
    "Notify Players who has thrown a SupplySignal": false,
    "Notify Players who has thrown a SupplySignal including coords": false,
    "use GUI Announcements for any Drop notification": false