1. Casper ;3

    Casper ;3 Shack Builder

    I set Weapons.Siege.ExplosiveKeg.Placing.CanPlace = True on Blueprints.cfg, barrels works but no have damage on a explosion. It's possible to fix?
     
  2. D-Kay

    D-Kay Shack Builder Plugin Developer

    I have been trying to get this to work for some time now. The devs said they have disabled it due to players and hackers abusing it too much.
     
  3. Casper ;3

    Casper ;3 Shack Builder

    And what are your successes for this?
    I think this will not be very radical, if you write not very stunned damage values.
     
  4. D-Kay

    D-Kay Shack Builder Plugin Developer

    I think they removed the whole event handler for the damage so without that I'm not sure what to do. Might be able to add the event handler by plugin though first need to find what event to call
     
  5. Casper ;3

    Casper ;3 Shack Builder

    You can try to call the same event as Trebuchet Stone, if for barrels it doesn't exists.
     
  6. Casper ;3

    Casper ;3 Shack Builder

    Are you going to make a plugin?
     
  7. Casper ;3

    Casper ;3 Shack Builder

    Up! Who want to help me to develop this plugin?
     
  8. D-Kay

    D-Kay Shack Builder Plugin Developer

    I'd like to help and have already tried looking at it though so far haven't found anything that could be used.

    Since there is no damageevent being called upon going of it's not possible to simply add damage to it.
     
  9. Casper ;3

    Casper ;3 Shack Builder

    Maybe possible to use the trebuchet stone's event with a keg?
     
    Last edited: Oct 4, 2017
  10. D-Kay

    D-Kay Shack Builder Plugin Developer

    From what I know it would be possible to re-enable the event by using the trebuchet event though there are a lot of events and I haven't found the correct one yet.
     
  11. Casper ;3

    Casper ;3 Shack Builder

    Maybe it's just a SiegeProjectile method?
     
  12. D-Kay

    D-Kay Shack Builder Plugin Developer

    Might be but what's the actual OnHitEvent that get's triggered when using a trebuchet.
    If you can get that then you can get the code behind the damage calculation and actually make something.

    + we also need the event for a keg that explodes.
     
  13. Casper ;3

    Casper ;3 Shack Builder

    Maybe this?
     
  14. Lordmitford

    Lordmitford Naked Wanderer

    gonna keep watching this thread, if you guys do end up making one, my community would be happy to donate
     
  15. D-Kay

    D-Kay Shack Builder Plugin Developer

    Might be but the naming is so strange, even for Codehatch.
     
  16. Casper ;3

    Casper ;3 Shack Builder

    I see there is explode damage type exist.
    Why cannot call this?
    --- Double Post Merged, Oct 4, 2017 ---
    And some old explode dmg.
     
  17. D-Kay

    D-Kay Shack Builder Plugin Developer

    Do you remember when the kegs still worked? I'm thinking we might be able to grab an old oxide version and look in there to see what changed.
     
  18. Casper ;3

    Casper ;3 Shack Builder

    Alpha 5 or earlier. In Alpha 6 kegs already disabled.
     
  19. D-Kay

    D-Kay Shack Builder Plugin Developer

    Don't think I can go back that far.
     
  20. Casper ;3

    Casper ;3 Shack Builder

    I think Oxide not yet been on the Alpha 5 version. It is necessary to think on the existing methods.
    In R1 developers make the possibility to place barrles, but without damage.. I don't understand why is that..