ZLevelsRemastered

Moved

Total Downloads: 41,383 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018

5/5, 127 likes
  1. you a wrong. servers fine. they work perfect without this plugin. they works perfect with plugin before update.
     
  2. Nothing did change on the plugin. also it sends only some colors and texts, and no images. This lowers down the possible impact of network or something else.
     
  3. ok. but plugin causes lag btw. and i'm not alone who says it. meanwhile plugin fully disabled already 2 days. ty
     
  4. [CITA = "Razor14150, mensaje: 317.848, miembro de: 82835"] [USER = 14719] @sjsoft [/ USUARIO] [USER = 13208] @usafbran [/ USUARIO] [USER = 186131] @pelayiyo [/ USUARIO] a continuación, obtener mejores servidores. He estado usando este complemento desde hace bastante tiempo y nunca he tenido ningún tipo de retraso o "colgado" al realizar las tareas. Si no es el servidor de tener problemas a continuación, sus jugadores pueden necesitar para apagar allí torrentes durante la reproducción. [/ Quote]

    I'm sorry but I've been using it for months and zero problems!

    Has been since the last updates when it started to fail
     
  5. I assure you it's not my server - but I'm not going to sit here and argue about that. I'm not saying it's something huge, it's like milliseconds. You hit a tree or node, and you can feel it ever so slightly. Honestly it only did it bad the first time we installed it - rebooted server, and clients rebooted and it's practically not noticeable.
     
  6. I just went and tested it again personally - after doing the above I do not have the "hanging" issues.
     
  7. I did test it by some mining and woodcutting, no lags on mine. Maybe those clients have other performance problems, which do affect then also ZLevels.
     
  8. Try to look at the statistics/graphs on the network during hits. btw. I found a server that does not have a problem. (Most likely there is an old version of the plug-in or another configuration). Ie. it is not the client's problem...
     
  9. Ok I just tested again - the lag on hit is back - please join my server to see it in action - 198.251.83.247:28017
     
  10. yes same issue here (been like this for last 4 odd rust updates so i just put it down to rust) I even copied all plugins to our fresh test server and everytime you hit a tree you get a little lag, i went through all plugins we use and as soon as i removed zlevels the lag issue stopped so I've remove plugin from our main server now and everybody has noticed the servers lag free now, hope something can be done with this plugin as my players love it
     
  11. I see there that the AddUI, probably forced by the CUI Update of ZLevles, does create ~7kb data/traffic. I also don't know how much it was before, but i also know that it does only send whats needed, like it always did, before.
     
  12. can i remove the gui for all users but keep the functionality of the plugin?
     
  13. Players can disable their CUI by running the chatcommand "/statsui". This toggles the CUI on<>off.
     
  14. Thankyou Fujikura that /statsui fixed the lag issue when hitting rocks and trees.... working brill now on my main servers....
     
  15. agreed - I typed /statsui in my server, and the lag on hit is gone.
     
  16. Yes they can, but can I force it off for all players? ie remove it from the script?
     
  17. Does /topskills still work or what? Looking for a way for people to see who has the highest level on the server.
     
  18. Is there anyway to change the gather rate when night comes?
     
  19. Hi Fujikura
    Is there any chance you could add a enable/disable for the CUI in the config file so i can disable it for all players..

    Many Thanks
     
    Last edited by a moderator: Apr 24, 2017
  20. Fujikura updated ZLevels Remastered with a new update entry:

    2.5.7