Thanks! This will be fixed when i'll upload new version to Oxide, stay tuned!
ZLevelsRemastered
Moved
Total Downloads: 41,381 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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Craft max 20 lvl, but i can +30lvl
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Visagalis updated ZLevels Remastered with a new update entry:
1.1.0
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Visagalis said: ↑ok, i'll try to fix this thing i guess, i'll make to print proper message with player name and etc. so we could trace such thing better Will upload new version in a sec.
[DOUBLEPOST=1449869896][/DOUBLEPOST]Here's an updated version, error should print proper message, and also fixed zlvl console command, should be able to find players better nowClick to expand... -
maksiyshuk said: ↑Craft max 20 lvl, but i can +30lvlClick to expand...
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Love the plugin, just wondering if you can tone the colours down to a more pastel like the Health bars with a greyish background so it blends in more. Just looks a tad sharp
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Brengun said: ↑Love the plugin, just wondering if you can tone the colours down to a more pastel like the Health bars with a greyish background so it blends in more. Just looks a tad sharpClick to expand...
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100 levels are added, even if the limit is 99!!!
Fix please. -
Ruby said: ↑100 levels are added, even if the limit is 99!!!
Fix please.Click to expand... -
Visagalis said: ↑ts not a bug, its a feature if you are admin, you can set levels over the limit.Click to expand...
This is bad! Make the limit!
If there is no limit, it is chaos, and RCON did not make sense. -
you can check how much levels are left till max, and then don't add more than that?
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Visagalis said: ↑you can check how much levels are left till max, and then don't add more than that?Click to expand...
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Visagalis updated ZLevels Remastered with a new update entry:
1.1.1
- Show level caps in /stats command.
- Tweaked zlvl command, so now ADD will not set level over levelCaps limit, if you want to have level over levelCaps, you can still use SET.
Click to expand... -
Visagalis said: ↑If you could suggest me RGB codes for those colors i coukd try to change themClick to expand...
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Visagalis updated ZLevels Remastered with a new update entry:
1.1.2
- Fixed weird player names saving to MySQL causing troubles (now weird symbols are removed, when inserting to MySQL).
- Fixed minor problem, that is caused when player picks up wood from the ground (used Skinning stat instead of Woodcutting).
Click to expand... -
Here are the rough RGBs for the existing colors in RUST: (I used an EyeDropper, hope they are precise enough)
If you need better, please let me know and I will try.
COLOR: R:G:B
ORANGE: 198:106:41
BLUE: 29:105:157
GREEN: 110:136:65
RED: 178:52:1 -
Brengun said: ↑Here are the rough RGBs for the existing colors in RUST: (I used an EyeDropper, hope they are precise enough)
If you need better, please let me know and I will try.
COLOR: R:G:B
ORANGE: 198:106:41
BLUE: 29:105:157
GREEN: 110:136:65
RED: 178:52:1Click to expand... -
Visagalis updated ZLevels Remastered with a new update entry:
1.1.3
- Fixed bug which made UI not to be rendered when player closes loot window.
- Fixed bug which made player's stats to rollback a bit sometimes.
Click to expand... -
5:31 PM [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Levels v1.1.3' (KeyNotFoundException: The given key was not present in the dictionary.)
5:31 PM [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,System.Collections.Generic.Dictionary`2[System.String,System.Int64]].get_Item (UInt64 key) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.getLevelOld (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.saveUser (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.OnPlayerDisconnected (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 -
Visagalis updated ZLevels Remastered with a new update entry:
1.1.4
- Small bug fixed, which appeared in 1.1.3. (OnPlayerDisconnected)
Click to expand...
[DOUBLEPOST=1450111160][/DOUBLEPOST]Ruby said: ↑5:31 PM [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Levels v1.1.3' (KeyNotFoundException: The given key was not present in the dictionary.)
5:31 PM [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,System.Collections.Generic.Dictionary`2[System.String,System.Int64]].get_Item (UInt64 key) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.getLevelOld (UInt64 userID, System.String skill) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.saveUser (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.OnPlayerDisconnected (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Levels.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0Click to expand...