WelcomeMessages

Moved

Total Downloads: 3,769 - First Release: Nov 19, 2016 - Last Update: Dec 25, 2017

5/5, 12 likes
  1. I'll handle it.
     
  2. How can I change so when you join the WelcomeMessage popsup in the Chat instantly cus atm it only pops up when you press T (Open the Chat)
     
  3. well possibly it is popping up, maybe it's just broadcasting it before you actually can wake up. (depends on computer/server)
     
  4. It could be because you're loading late and the message is skipped, or perhaps that the client handles it that way when you first log in.
     
  5. Is there any chance we could get a configurable delay to how long after a person connects that the message will get sent to them? I would really like it if I could set like a 20 second delay to the message sending, so I could be fairly sure they'd be finished loading before the message sends.
     
  6. Eh, it isn't really necessary nor would most people want it. But, I'll test it out and see what I should do for it.
     
  7. how can i change the color of the text ?
    [DOUBLEPOST=1496167038][/DOUBLEPOST]I have a problem with the welcome message it don't pop up in game only when player hit enter the will see the welcome message how do fix this ?
     
  8. Wulf

    Wulf Community Admin

    Add color tags to the messages in oxide/lang as you would any other plugin. A guide is under the Docs for how to use Unity styling.
     
  9. Hi Thanks for the color info can you help me with the message you reply to :) ?
     
  10. I'll see what I can do about that today.
     
  11. Ankawi updated Welcome Messages with a new update entry:

    1.0.2

     
  12. Wulf

    Wulf Community Admin

    Ya double posted, don't keep clicking when submitting an update, just wait. ;)

    You'll need to repost again now as the attachment is invalid. You're also at 1.0.3, not 1.0.2.
     
  13. Ankawi updated Welcome Messages with a new update entry:

    1.0.4


    [DOUBLEPOST=1496255683][/DOUBLEPOST]
    Updated the version number and everything else, should be good now.
     
  14. Unsubscribe doesn't work again and I get a lot of spam >_<
     
  15. What was the original welcome message delay? That seemed to work perfectly for me so I'd like things to stay as they were.

    Thanks.
     
  16. There was 0 delay. So players had to click Enter to see the message.
     
  17. Thank you. :)
     
  18. Code:
    19:52 [Error] Failed to run a 25.00 timer in 'WelcomeMessages v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
    19:52 [Stacktrace]  at BasePlayer.SendConsoleCommand (System.String command, System.Object[] obj) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Message (System.String message) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Reply (System.String message) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.WelcomeMessages+<OnUserConnected>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
     
  19. I greatly appreciate the addition of that timer! Thank you so much. :)