TurretConfig
Moved
Total Downloads: 4,361 - First Release: Nov 3, 2015 - Last Update: May 13, 2017
- 5/5, 24 likes
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Can support for fire towers be included?
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flame turrets please!!!
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Calytic Community Admin Community Mod
Calytic updated TurretConfig with a new update entry:
1.0.3
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does it include flame turrets now?
[DOUBLEPOST=1486162714][/DOUBLEPOST]and im getting this err or now after updating
error CS1061: Type `ConsoleSystem.Arg' does not contain a definition for `Connection' and no extension method `Connection' of type `ConsoleSystem.Arg' could be found. Are you missing an assembly reference? -
Wulf Community Admin
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is there another oxide update as well? i updated yesterday . am i out of the loop?
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Calytic Community Admin Community Mod
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removed post, re installed update , ok now
Last edited by a moderator: Feb 4, 2017 -
The config keeps deleting itself for some reason.
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Wulf Community Admin
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so i changed the config file but yet it doesn't apply in game turrets should fire automatic without bullets in it?
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Calytic Community Admin Community Mod
Calytic updated TurretConfig with a new update entry:
2.0.0
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on infinite ammo set true, auto turrets work but flame turrets do not, is there no way to set it to have flame turrets working with infinite as well, since the 2/23 patch? as it is now, I have to have false on infinite for both to work. if I set to true even with fuel, flame throwers do not work - only the turrets do.
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infinite ammo option is good for expensive auto turrets (by crafting price and ammo) but not for cheap flame turrets. so if it possible, may u remove support for infinite ammo for flame turrets at all? or make it separate option from auto turrets at least.
thank you. -
Calytic Community Admin Community Mod
Calytic updated TurretConfig with a new update entry:
2.0.1
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'TurretConfig v2.0.1' is using deprecated hook 'OnConsumableUse', which will stop working on Saturday, 01 April 2017. Please ask the author to update to 'OnItemUse'
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Wulf Community Admin
Wulf updated TurretConfig with a new update entry:
2.0.2
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Hey all, I've recently had some lag on my server and was trying to isolate the problem as the server host said it wasn't a server issue and that it was one of my plugins' fault. This is one of the most recent plugins I've updated and since a lot more people have turrets after the recent update I was thinking this plugin might be the one causing the lag. When I disable this plugin, however, the turrets on my server just start wasting all of their bullets on animals which is pretty annoying.
We have 66~ turrets on our server right now, was wondering if anyone with a similar amount of turrets or more is experiencing any sort of rubberbanding or issues with this.