
Trade
Allows players to trade items safely at a distance
Total Downloads: 16,893 - First Release: Jul 18, 2015 - Last Update: Apr 29, 2018
- 5/5, 41 likes
-
Hey! Thanks for this cool plugin, amazing work! However, can you please make the item listing for what you want go above 1k? If it goes above 1k it just says X, but on the what you are offering section it handles 10k just fine. Other than that, amazing work!
-
Calytic Community Admin Community Mod
-
-
Try "maxRadius": 0.0, -
Hello, it would be nice to display icons
Fix with QuickSort
Code:onlinePlayers[player].View = view; onlinePlayers[player].Target = target; timer.In(0.1f, delegate() { view.PlayerOpenLoot(player); + Interface.Oxide.CallHook("PlayerStoppedLooting", player); });
Last edited by a moderator: Sep 8, 2016 -
Any chance we could have a block in building blocked areas? Hate players trading out loot
-
Code:if (!player.CanBuild()) { SendReply(player, "bla bla bla"); return; }
-
That fix for quicksort didnt work
-
Hi . when doing the trade . You drag the item into the box . but it does not work. Any particular reason?
It simply bounces back into your Inventory. It goes nowhere -
Trade cooldown shouldnt kick in if trade is canceled, only if trade is successful.
-
-
Tested it, doesnt work, i had to had a custom private hook in the plugin and then it works fine when you call it.
-
Edit: I just took a took in the plug and the code is already there.
Blocking trades in building blocked areas is automatic.Last edited by a moderator: Sep 9, 2016 -
Anyone let me know or tell me how to remove the permissions of this? people cant use the trade on my server. Some can.. some cants. I've tried doing the permissions, not working.
-
-
Code:oxide.grant group default trade.use oxide.grant group default trade.accept
-
-
Calytic Community Admin Community Mod
-
Calytic Community Admin Community Mod
Code:if(!player.CanBuild()) { SendReply(player, GetMsg("Denied: Privilege", player)); return false; }