I has a cool version of this plugin xd
Edited myself to add cool sounds and to reduce the commands' length.
To accept a trade, all you gotta do is /ta
To send a trade, all you gotta do is /t <playername>

Trade
Allows players to trade items safely at a distance
Total Downloads: 16,855 - First Release: Jul 18, 2015 - Last Update: Apr 29, 2018
- 5/5, 41 likes
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Calytic Community Admin Community Mod
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I can't get Trade.use or Trade.accept to activate on my server. I'm testing it with three other people an they all keep getting the notification: you lack the permission to do this. can anyone explain to me why it's not working?
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Code:
| Failed to call hook 'ccTradeAccept' on plugin 'Trade v1.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Trade.ccTradeAccept (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Trade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Dec 30, 2017 -
Calytic Community Admin Community Mod
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Is it possible to check whether the initiator and/or accepter has building priv?
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Thats how it works on our server -
Ah, I thought it was a config option or anything, thanks
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- o.grant group default trade.use
- o.grant group default trade.accept
вот так надо указать команды
- o.grant group default trade.use
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error
Unable to load Trade. compiler v1.0.0.94 disconnected
Previous version of plugin failed to load: Trade -
Can this plugin be updated just like this photo? Thanks to @Ryan he said "front shop logic can be used in this plugin". It is an awesome idea.
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I love this plugin but is there a way that we can right-click an item to move it to trade instead of dragging each item?
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People can dupe items with Trade plugin. When trade box is open, a box spawning under players, 3. player taking the item from that box, but it dupes and sends the item. That box should be invisible or blocked for others
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With Economics installed, does this plug-in allow trading items for cash?
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Can you do so it shows item quality? Players are getting scamed this way by trading broken items.
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The cooldown does not work for me. You can trade with the same player over and over again.
and for what is "pendingSeconds". I do not see any impact on the function of the plugin. -
Code:
Failed to call hook 'ccTradeAccept' on plugin 'Trade v1.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Trade.ccTradeAccept (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Trade.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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Hi i am a bit noob to rust servers but how do i give permission for players to use this....
if i type /trade and player name it says you do not have permissions