Hi! That?
Teleportation System [Unmaintained]
Discussion in 'Plugin Support' started by Mughisi, Oct 18, 2014.
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Code:
[Oxide] 5:22 PM [Error] Failed to run a 40.00 timer (ExecutionEngineException: SIGILL) [Oxide] 5:22 PM [Debug] at (wrapper managed-to-native) KeraLua.NativeMethods:LuaNetPCall (intptr,int,int,int) at KeraLua.Lua.LuaNetPCall (IntPtr luaState, Int32 nArgs, Int32 nResults, Int32 errfunc) [0x00000] in <filename unknown>:0 at NLua.LuaLib.LuaPCall (LuaState luaState, Int32 nArgs, Int32 nResults, Int32 errfunc) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0 at LuaGeneratedClass1.CallFunction () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Also it only started after last wipe when I installed Buildowners.
Ps: on home this is also false "CheckFoundationForOwner": false,Last edited by a moderator: Jul 8, 2015 -
i cannot use SETHOME and TPR after the update.
i tryed a older version but its the same problem.
can someone help me -
Bit of an issue with tp/home at the moment for me. When players use either they find themselves stuck under foundations which in turn triggers R-Anticheat and they get banned. Others have found that they can use this in order to pass through walls like in a previous bugged version of the game / plugin.
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Hi! Can i modify the config for people sethomes upstairs, not on the foundation, but they only sethomes just in their homes?
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Hi i have one idea to add:
one command to reset tps and homes (Player by player and one to all players)
Another think: TP and home limits to vip players
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Calytic Community Admin Community Mod
Code:"Homes": { "ForceOnTopOfFoundation": false, },
First, add this under Init()
Code:command.AddChatCommand( "clearhomes", self.Plugin, "cmdClearHomes" )
Code:-- ---------------------------------------------------------------------------- -- PLUGIN:cmdClearHomes( player, cmd, args ) -- ---------------------------------------------------------------------------- -- In-game '/clearhomes' command that allows a player clear all his saved home -- locations. -- ---------------------------------------------------------------------------- function PLUGIN:cmdClearHomes( player, cmd, args ) -- Check if the Home module is enabled. if not self.Config.Settings.HomesEnabled then return end -- Grab the player his/her SteamID. local playerID = rust.UserIDFromPlayer( player ) -- Determine what the player is trying to do depending on the amount of -- arguments that the player has supplied. if args.Length == 0 then -- The player didn't supply any arguments, assuming that the player -- wants to get a list of all his available home locations. -- Check if there is data saved for the player, after that check if the -- data contains any saved locations for the player. if TeleportData.HomeData[playerID] then local hcount = self:Count( TeleportData.HomeData[playerID].HomeLocations ) if hcount > 0 then -- Loop through all the saved locations and delete them one by -- one. for location, coordinates in pairs( TeleportData.HomeData[playerID].HomeLocations ) do TeleportData.HomeData[playerID].HomeLocations[location] = nil end self:SaveData() self:SendMessage( player, hcount .. " homes deleted. " ) return end end -- The player has no saved locations available, show a message to -- him/her. self:SendMessage( player, self.Config.Messages.HomeListEmpty ) else -- An invalid amount of arguments were supplied, send a message to the -- player with the available command possibilities. self:SendMessage( player, { "A Syntax Error Occurred!", "You can only use the /clearhomes command as follows:", "/clearhomes - Clears all of your saved home locations." }) end end
Last edited: Jul 9, 2015 -
I know that with ForceOnTopOfFoundation... -
is anyone able to update the Plugin :/ ?
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Also does anyone have a clue regarding this: (I've tried so many different things already :s)
Code:[Oxide] 5:22 PM [Error] Failed to run a 40.00 timer (ExecutionEngineException: SIGILL) [Oxide] 5:22 PM [Debug] at (wrapper managed-to-native) KeraLua.NativeMethods:LuaNetPCall (intptr,int,int,int) at KeraLua.Lua.LuaNetPCall (IntPtr luaState, Int32 nArgs, Int32 nResults, Int32 errfunc) [0x00000] in <filename unknown>:0 at NLua.LuaLib.LuaPCall (LuaState luaState, Int32 nArgs, Int32 nResults, Int32 errfunc) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0 at LuaGeneratedClass1.CallFunction () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Last edited by a moderator: Jul 9, 2015 -
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is there a way to interrupt TP if someone is standing on a landmine pressure plate?
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Edit the m-Teleportation data file (all the homes)? Stop server, edit the file (delete that particular home) and start the server!
Sorry if i'm wrong!
P.S.: i don't thing if is working just to delete that home in data file and reload the Teleportation plugin! -
when i try to insert the plugin it said "permission denied" what can i do ?
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Hi.
"DailyLimit": 0, = no limit? -
= 0 i think, you can't teleport!