I know, you dont understand me
In rust legacy I need using oxide.lua for using other plugins.
Its same point in Experimental? I need oxide.lua for experimental?
Teleportation System [Unmaintained]
Discussion in 'Plugin Support' started by Mughisi, Oct 18, 2014.
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Wulf Community Admin
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Hello I have a question, how can I remove a "sethome" for someone else than me? Because when someone makes a sethome in my own home then he can always come in and steal my items as often as he wants. How can I delete his "sethome" in my house?
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is there a way so players get a command to see how much tps or tp homes they got left?
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Can something be done about the abuse of TP to raid bases? i.e someone runs at base while accepting a teleport forcing the player into the base
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Let me get back to you with some more info, it's definitely possible i saw it demonstrated to me last night due to some unexplainable raids, the players were telling me how the bug was done. They said something about running TP and abusing the period while you sleep lol i'll try find out more
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Would adding separate permissions? Like vip users with permission can give infinite tp and players have limits?
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How do I prevent players from setting homes in other players houses? I have the friendsAPI installed
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No will give it a try, thanks
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Hey @Mughisi is it possible for you to create a new admin command for "/tpall here" so that would be usefull for Admins if they create a event to Teleport whole Server to the Admin
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Hi is it possible to set a length of time between applications of tp
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And if you are doing your job what about "Admins can set a Teleport Point for players (for events) and players can use it ,like /settp NAME ,/tpto NAME,before players can use the command ,an admin have to activate it. -
I'm getting this error every time I try to teleport. Any ideas?
Code:[Oxide] 5:40 PM [Error] Failed to run a 0.50 timer File: m-Teleportation.lua Line: 2563 invalid arguments to method: BaseEntity.ClientRPC: at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0 at LuaGeneratedClass1.CallFunction () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
Last edited by a moderator: May 1, 2015 -
Wulf Community Admin
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It's a server hosted through Multiplay. It's listed as version 1.4.15 which should be current?