1. 1.4.15 is in fact the latest, however the error you have can't occur in 1.4.15 as ClientRPC was changed to ClientRPCPlayer in 1.4.14 so the version you are actually running is most likely 1.4.13
     
  2. Wulf

    Wulf Community Admin

    That should be the latest, but your log suggests otherwise.
     
  3. Thanks, I'll check with the host and see if they can fix it on their end. Appreciate the quick reply!
     
  4. I seem to be getting this error when loading TP onto my server. It eventually loads itself but only having spewed this. My question is, is it okay to run still?

    Code:
    [Oxide] 12:58 PM [Info] Unloaded plugin Teleportation System v1.4.15 by Mughisi
    [Oxide] 12:58 PM [Error] Failed to load plugin m-Teleportation (IOException: Sharing violation on path c:\games\173_199_84_22_28036\1195925\ruste\server\1195925\oxide\plugins\m-Teleportation.lua)
    [Oxide] 12:58 PM [Debug]   at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
      at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
      at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
      at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string,System.Text.Encoding)
      at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
      at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0
    [Oxide] 12:58 PM [Info] Loaded plugin Teleportation System v1.4.15 by Mughisi
     
  5. Oxide was trying to load the plugin while an file action (save/move/...) was still going on, it's not an issue with the plugin. It's something that needs to be changed in the core but doesn't really cause any issues besides a small chance on that error message.
     
  6. [Oxide] 2:20 AM [Error] Failed to run a 0.50 timer File: m-Teleportation.lua Line: 2563 invalid arguments to method: BaseEntity.ClientRPC

    EDIT:

    Nevermind, my version was not up to date, rookie mistake I know. :p
     
    Last edited by a moderator: May 3, 2015
  7. Is there anyway for an admin to remove the daily limit on teleports for players and or for players to view what their current teleport count is for Home and TPR?
     
  8. I haven't implemented a way for players to check their limits, it is possible to change these limits in the config.
     
  9. Code:
    [Warning] CallHook 'OnEntityTakeDamage' on plugin 'Teleportation System' took: 1390.625ms
    [Warning] CallHook 'cmdSetHome' on plugin 'Teleportation System' took: 1375ms
    [Warning] CallHook 'cmdTeleportLocation' on plugin 'Teleportation System' took: 1414.063ms
    [Warning] CallHook 'cmdTeleportRequest' on plugin 'Teleportation System' took: 875ms
    [Warning] CallHook 'cmdRemoveHome' on plugin 'Teleportation System' took: 593.75ms
    [Warning] CallHook 'cmdTeleport' on plugin 'Teleportation System' took: 583.0078ms
     
  10. I still cant set it so other players cant set home in your base, I have
    UseFriendsAPI": true, friends API installed and building owners, what am I doin wrong?
     
  11. how can i added extra TP and home limit for specific players and and change their count down time etc..
     
  12. Right. I was kinda more suggesting that it could be added. Also I know I can change the limit in the config I was hoping that I could reset a single players teleport uses.
     
  13. Quick question. If config is changed so that sethome is not forced on a foundation (therefore not checking for owner) does that mean anyone can set a home point in someone else base? or does the owner check still apply?
     
  14. This currently also disables the owner check. Once I get to completing the plugin in C# these options will work without eachother.
     
  15. Ok, thanks Mughisi. This would explain a few things haha.
     
  16. WTF?) I have a lag with TP - when a player TP near the home - he is TPing into the empty territory. Home appears in next 5-10 seconds. Somebody can use this bug)) How to solve this problem? This problem was solved partically on some servers. But I don't know how)
     
  17. Are you actually using the latest version? Normally a player can't wakeup after teleporting until all entities around the player have been loaded (version 1.4.15). And this lag you describe is actually a change FacePunch made to the loading.
     
  18. any one know this ?
     
  19. Currently not possible, might implement something like that in the C# rewrite
     
  20. it would be better. if it use oxide permission we can make a group and give them permission to use vip tp like more easy to tp then regular one