1.4.15 is in fact the latest, however the error you have can't occur in 1.4.15 as ClientRPC was changed to ClientRPCPlayer in 1.4.14 so the version you are actually running is most likely 1.4.13
Teleportation System [Unmaintained]
Discussion in 'Plugin Support' started by Mughisi, Oct 18, 2014.
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Wulf Community Admin
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I seem to be getting this error when loading TP onto my server. It eventually loads itself but only having spewed this. My question is, is it okay to run still?
Code:[Oxide] 12:58 PM [Info] Unloaded plugin Teleportation System v1.4.15 by Mughisi [Oxide] 12:58 PM [Error] Failed to load plugin m-Teleportation (IOException: Sharing violation on path c:\games\173_199_84_22_28036\1195925\ruste\server\1195925\oxide\plugins\m-Teleportation.lua) [Oxide] 12:58 PM [Debug] at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string,System.Text.Encoding) at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0 at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0 at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0 [Oxide] 12:58 PM [Info] Loaded plugin Teleportation System v1.4.15 by Mughisi
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[Oxide] 2:20 AM [Error] Failed to run a 0.50 timer File: m-Teleportation.lua Line: 2563 invalid arguments to method: BaseEntity.ClientRPC
EDIT:
Nevermind, my version was not up to date, rookie mistake I know.Last edited by a moderator: May 3, 2015 -
Is there anyway for an admin to remove the daily limit on teleports for players and or for players to view what their current teleport count is for Home and TPR?
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Code:
[Warning] CallHook 'OnEntityTakeDamage' on plugin 'Teleportation System' took: 1390.625ms [Warning] CallHook 'cmdSetHome' on plugin 'Teleportation System' took: 1375ms [Warning] CallHook 'cmdTeleportLocation' on plugin 'Teleportation System' took: 1414.063ms [Warning] CallHook 'cmdTeleportRequest' on plugin 'Teleportation System' took: 875ms [Warning] CallHook 'cmdRemoveHome' on plugin 'Teleportation System' took: 593.75ms [Warning] CallHook 'cmdTeleport' on plugin 'Teleportation System' took: 583.0078ms
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I still cant set it so other players cant set home in your base, I have
UseFriendsAPI": true, friends API installed and building owners, what am I doin wrong? -
how can i added extra TP and home limit for specific players and and change their count down time etc..
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Quick question. If config is changed so that sethome is not forced on a foundation (therefore not checking for owner) does that mean anyone can set a home point in someone else base? or does the owner check still apply?
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WTF?) I have a lag with TP - when a player TP near the home - he is TPing into the empty territory. Home appears in next 5-10 seconds. Somebody can use this bug)) How to solve this problem? This problem was solved partically on some servers. But I don't know how)
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