1. x and z values need to be between-(boundary) and (boundary) while the Y value needs to

    be between -100 and 2000!

    i can 't
    Teleport
     
  2. Could you provide me with the following information:
    - the precise command you're trying to run with its arguments;
    - the size of your world
    - any error in your log regarding the teleportation plugin
     
  3. Get this Error:

    Code:
    [Oxide] 9:46 PM [Error] Failed to initialize plugin m-Teleportation
    File: m-Teleportation.lua Line: 77 attempt to call method 'LoadSavedData' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 9:46 PM [Info] Unloaded plugin Teleportation System v1.4.10 by Mughisi
    [Oxide] 9:46 PM [Error] Failed to load plugin m-Teleportation
    File: m-Teleportation.lua Line: 1138 'end' expected (to close 'if' at line 1118) near <eof>:
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.LoadString (System.String chunk, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0
      at Oxide.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0
    [Oxide] 9:46 PM [Error] Failed to load plugin m-Teleportation
    File: m-Teleportation.lua Line: 2001 unexpected symbol near <eof>:
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.LoadString (System.String chunk, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0
      at Oxide.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0
    [Oxide] 9:46 PM [Info] Loaded plugin Teleportation System v1.4.10 by Mughisi
    [Oxide] 9:46 PM [Error] Failed to initialize plugin m-Teleportation
    File: m-Teleportation.lua Line: 88 attempt to index field 'Settings' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 9:46 PM [Info] Unloaded plugin Teleportation System v1.4.10 by Mughisi
    [Oxide] 9:46 PM [Info] Loaded plugin Teleportation System v1.4.10 by Mughisi
    [Oxide] 9:46 PM [Error] Failed to initialize plugin m-Teleportation
    File: m-Teleportation.lua Line: 88 attempt to index field 'Settings' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    
     
  4. Mughisi in your GitHub you published v.1.4.11 8days ago but here it's just 1.4.0

    are you testing plugin or just forget to update same here?
     
  5. I was just testing stuff, it's nothing worth of releasing :p
    Did you modify the lua file at some point?
     
  6. It now works fine. I just redownloaded the file and uploaded it again.
     
  7. Lol same publisher :) Hope you can be as fast as in my other question:

     
  8. Hmm I'm not sure what can cause this, I've seen it before but never managed to find the cause of it, normally restarting the server solves it.
     
  9. Mughisi, is it possible you could add the oxide permissions to this so we can set different max sethomes for each group?
     
  10. not sure if this was server specific or part of the sethome on a server i was playing
    played on a server for a week the deleted my entire base came back a few days later and then was able to teleport into someone elses base were my home was set.
    home spawns stayed even though the foundation was destroyed
     
  11. The home isn't tied to the actual foundation block. Yes you need to be on one to create the home but once removed your home stays. You have to do /removehome name. Ideally on a wipe server owners should run the clear homes command or delete the data file to reset them all.
     
  12. This will be taken into account when the plugin is rewritten in C#.
     
  13. I'm having a issue with friends api not working correctly for this plugin..not sure if its just the wrong API version or if im just missing something. the issue is even if both plugins are active it will not let ppl set-home on anothers foundation. I can add friends and it list in the files but they cant sethome on the foundation. Any ideas as why this could happen..
     
  14. Do both players have each other set as friends? It won't just work if one added the other as friend, both need to have added each other. If both would have each other added and it's not working let me know, and I'll try to find the issue causing this.
     
  15. Hello,
    I have probably missed this somewhere in here, and/or I am ignorant. For the Location Radius, can someone tell me is that steps, feet, inches or what? When I admin TP, I am inside of the person to whom I teleport to. What would be a good setting so this does not happen?
     
  16. The location & home radius is the minimum distance between save locations in meters. The /tp <playername> will always teleport you to the exact location of that player, if you don't want to do that you can use the /tpn <playername> [<distance>] command.
     
  17. The gist only includes a minor change that wasn't worth it to be added here as an update just for that but you can use it without any problems. The c# version will still take a while to complete but it will be added eventually here on the website.
     
  18. Code:
    11:04 PM [Warning] m-Teleportation plugin is using deprecated hook: OnEntityAttacked
    11:06 PM [Warning] m-Teleportation plugin is using deprecated hook: OnEntityAttacked