1. Hey man,
    I just made a teleport to arrow skill based on your code, I tried to use, but the functionality that I want wasnt available, do you think we can work together?
     
  2. Feel free to pm me :)
     
  3. After the update, the "home" It Works properly but the " tpr " no longer works.
    It does not detect when the player is on a foundation and prohibits " tpr ."

    Only I or anyone else has the worries? ( I tend to have bugs that nobody else has right now) :D

    Oxide for Rust Experimental 2.0.522
    Teleportation System 1.4.10
     
  4. I have to say that I'm not having any issues of this sort. Is /sethome working as it should?
     
  5. Yes, /sethome working :confused:
    You have a tip to see the worries?
     
  6. sethome & tpr/tpa are using the same foundation check so if one works the other should also work, not sure why it isn't working. You could disable the foundation check for tpr/tpa in the config. Normally they shouldn't be able to teleport inside houses anyway, even with it disabled.
     
  7. How can i stop players from setting home teleports in other peoples bases? Is it possible?
     
  8. You'll need the buildingowners plugin for that and enable it in the settings.
     
  9. Could an option be added to disable an authlevel 2 account from being the target of coordinate teleports? Maybe something in config file called "TP_XYZ_MaxAuth" which could equal 2 by default (everyone) and dropped down to 1 or 0 confining the coordinate teleport feature to that auth level and lower.
     
  10. I'm not sure that I understand what you are asking here. Do you want to block a '/tp x y z' if an admin is already at that location?
     
  11. I'd like the ability to set it so one admin cannot '/tp x y z' another admin.
     
  12. CHR

    CHR

    Can i reset teleport? so everybody can port again?
     
  13. Huh? What's the issue?
     
  14. CHR

    CHR

    I mean. If someone used all his teleports for the day. How can I give him more teleports. Or how can I reset his made teleports, that he can teleport again. ^^
     
  15. Oh, there isn't actually a command that allows you to reset it, i'll see what I can do when I rewrite the plugin
     
  16. CHR

    CHR

  17. idk if this is a friend api bug or its from the teleport plugin, but i've add a friend and he has done the same with me(add me as a friend) but im not able to sethome on a foundation that he placed.
     
  18. I'll try and look into it as soon as i can
     
  19. thx, just a question! Can a foundation that was attach to another foundation placed by another player be the problem ?

    like this:

    i've placed a foundation, then a friend of mine place another one attach to my foundation and a third player want sethome in my friend's foundation that he attach to mine. could this be the problem ? because of building ownership ?
     
  20. The teleportation system uses the BuildingOwners plugin to determine the owner, normally all connected blocks should be saved with the same owner so that should not be a problem. I am not able to test this myself but you could try and check it out with prod, normally it should all have the same owner saved (the one that first placed a block). I only had a few basic tests with the friends system faking a second player to test this with before but I remember it working at that point so I'm not entirely sure what could be going wrong without some debugging. I'll see what I can do today.