k1lly0u updated TeamBattlefield with a new update entry:
2.1.1

TeamBattlefield
Two teams, adjustable friendly-fire, kits, individual team items, spectator mode
Total Downloads: 1,922 - First Release: Sep 4, 2015 - Last Update: Apr 19, 2018
- 5/5, 7 likes
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Score still dont update for us http://images.akamai.steamuserconte...274/CBCADD377B46816FA83DBAFCA776A857304AD087/ And yes I'm vanished there but it wasn't showing when I was on a regular team either. Also no deathmessages show up and only people on your team can see any typed chat. If I'm on admin team and type something no players see it
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Can you post your config. Also what other plugins are you running?
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That's everything
Attached Files:
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lol meatcirus u have more then that i saw the server
[DOUBLEPOST=1469418491][/DOUBLEPOST] -
no I don't this is not my main server it's different one just for team battlefield
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Oh XD @MeatCircus
look wait for until he put this in event manager. -
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really enjoyed this mod. are there ability to make it like mini-game? i have closed arena on my server and want people join it only by typing /joindm and /leavedm to leave it or something like that.
Last edited by a moderator: Jul 25, 2016 -
Hey. ideas to add in to your plugin if possible,
Spawn protection with config to adjust. suggestion 4 to 5 second default.
a config that allows you to set what the score reaches before auto resetting.Last edited by a moderator: Jul 25, 2016 -
how does one use this feature
Admin mode that only admins can see (GUI Selection)?
i would like to have players auto join to a team without seeing the gui. -
Hey i don't know if you can help what i am trying to do is when a command gets ran through console it will open the GUI on peoples screens making them pick a team then when they respawn on there spawn point after they die they will be respawned normaly not on a team point @k1lly0u
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how can i close or players want to close how they can close ? because if im die again respawning same area
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TeamBattlefield for Rust | Oxide
How to fix this plugin? Sometimes new playere dont rcive switchteam Window after login. And respawn nacked. Then need use command /switchteam.
I have idea when we can change chatcommand /switchteam for consolecommand i can use this in Automatic Client Commands for Rust | Oxide and maybe work every connect. -
1. Add support for lusty maps? (see same team)
2. Add support for clans.io (cant clan with other teams) -
k1lly0u updated TeamBattlefield with a new update entry:
2.1.2
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Why eject from the game when you choose some political kamundu's what pishit?
Code:[Oxide] 02:00 [Info] [TeamBattlefield] Error finding the Admin spawn file, removing admin spawn points <color=#aff>[m249.entity[15988035]] ParentBecoming Missed player_corpse[34604009]</color> <color=#aff>[explosive.satchel.deployed[34587294]] ParentBecoming Missed player_corpse[34604009]</color> <color=#aff>[ak47u.entity[34597536]] ParentBecoming Missed player_corpse[34604009]</color> <color=#aff>[pistol_semiauto.entity[34597537]] ParentBecoming Missed player_corpse[34604009]</color> <color=#aff>[explosive.satchel.deployed[34597538]] ParentBecoming Missed player_corpse[34604009]</color> [7707227/76561190002593870] died (Cold) [Oxide] 02:00 [Warning] Calling 'cmdTeamSelectA' on 'TeamBattlefield v2.1.2' took 619ms 192.168.1.1:54317/76561198131687536/SNIPER-XIII- disconnecting: Object reference not set to an instance of an object at HeldEntity.OnHolster () [0x00000] in <filename unknown>:0 at HeldEntity.DoNetworkDestroy () [0x00000] in <filename unknown>:0 at BaseNetworkable.NetworkDestroy (Boolean immediately) [0x00000] in <filename unknown>:0 at Client.OnEntityDestroy (Network.Message msg) [0x00000] in <filename unknown>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <filename unknown>:0 at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in <filename unknown>:0
Last edited by a moderator: Nov 14, 2016 -
Broken or my end?
Error while compiling TeamBattlefield.cs(366,20): error CS1061: Type `BasePlayer' does not contain a definition for `TransformChanged' and no extension method `TransformChanged' of type `BasePlayer' could be found. Are you missing an assembly reference? -
Wulf Community Admin
Wulf updated TeamBattlefield with a new update entry:
2.1.3
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k1lly0u updated TeamBattlefield with a new update entry:
2.1.4