Error while compiling: TeamBattlefield.cs(367,20): error CS0411: The type arguments for method `BaseEntity.ClientRPCPlayer<T1,T2,T3,T4,T5>(Network.Connection, BasePlayer, string, T1, T2, T3, T4, T5)' cannot be inferred from the usage. Try specifying the type arguments explicitly

TeamBattlefield
Two teams, adjustable friendly-fire, kits, individual team items, spectator mode
Total Downloads: 1,922 - First Release: Sep 4, 2015 - Last Update: Apr 19, 2018
- 5/5, 7 likes
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Error while compiling: TeamBattlefield.cs(367,20): error CS0411: The type arguments for method `BaseEntity.ClientRPCPlayer<T1,T2,T3,T4,T5>(Network.Connection, BasePlayer, string, T1, T2, T3, T4, T5)' cannot be inferred from the usage. Try specifying the type arguments explicitly -
Hello, I have this problem:
Error while compiling: TeamBattlefield.cs(367,20): error CS0411: The type arguments for method `BaseEntity.ClientRPCPlayer<T1,T2,T3,T4,T5>(Network.Connection, BasePlayer, string, T1, T2, T3, T4, T5)' cannot be inferred from the usage. Try specifying the type arguments explicitly -
same problem here
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line 361 from
Code:player.ClientRPCPlayer(null, player, "ForcePositionTo", destination, null, null, null, null);
Code:player.ClientRPCPlayer(null, player, "ForcePositionTo", destination);
Code:player.ClientRPCPlayer(null, player, "StartLoading", null, null, null, null, null);
Code:player.ClientRPCPlayer(null, player, "StartLoading");
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Wulf Community Admin
Wulf updated TeamBattlefield with a new update entry:
2.1.43