Você quis dizer: OK vou tentar reinstalar o oxidemod novamente e readicionar o plugin
ok I will try to reinstall oxidemod again and re-add the plugin
ok I will try to reinstall oxidemod again and re-add the plugin

TeamBattlefield
Two teams, adjustable friendly-fire, kits, individual team items, spectator mode
Total Downloads: 1,922 - First Release: Sep 4, 2015 - Last Update: Apr 19, 2018
- 5/5, 7 likes
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Generating terrain of size 4000 with seed 291686661
[Oxide] 18:55 [Info] Loading Oxide Core v2.0.1833...
[Oxide] 18:55 [Info] Loading extensions...
[Oxide] 18:55 [Info] Loaded extension CSharp v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension JavaScript v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension Lua v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension MySql v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension Python v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension SQLite v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension Unity v1.0.1833 by Oxide Team
[Oxide] 18:55 [Info] Loaded extension Rust v1.0.1833 by Oxide Team
[Oxide] 18:55 [Debug] Cleanup file: C:\Users\lucas\Desktop\RustServer\mono-2.0.dll
[Oxide] 18:55 [Debug] Cleanup file: C:\Users\lucas\Desktop\RustServer\msvcr120.dll
[Oxide] 18:55 [Info] Using Covalence provider for game 'Rust'
[Oxide] 18:55 [Info] Loading plugins...
[Oxide] 18:55 [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team
[Oxide] 18:55 [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team
RCon Started on 28016
[10.3s] HEIGHT MAP
[2.6s] MOUNTAINS
[0.5s] BIOME MAP
[4.1s] TOPOLOGY MAP
[2.3s] SPLAT MAP
[4.0s] LARGE MONUMENTS
[0.5s] PRODUCTION MONUMENTS
[0.5s] SMALL MONUMENTS
[2.5s] RIVER LAYOUT
[8.2s] ROAD LAYOUT
[0.6s] POWERLINE LAYOUT
[0.4s] POWERLINE OBJECTS
[0.4s] FIELD ROCKS
[0.7s] MICRO CLIFFS
[0.4s] WATER ROCKS
[3.6s] TERRAIN MESH
[0.4s] RIVER OBJECTS
[0.4s] ROAD OBJECTS
[5.4s] PROCEDURAL OBJECTS
[3.0s] CLIFF TOPOLOGY
[52.6s] Procedural Generation
Couldn't load server/28015/save/Procedural Map_4000_291686661/0.sav - file doesn't exist
Map Spawned 9729 entities
Missing EnvSync - creating
Initializing 0 stability entities
Initializing 0 conditional models
Setting breakpad minidump AppID = 252490
Connected to Steam
eac_server.dll [x64] :: hModule: 00007FFFBB670000 dwReason: 1 lpvReserved: 0
[Oxide] 6:56 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'Spawns'
[Oxide] 18:56 [Info] Spawns was compiled successfully in 1848ms
[Oxide] 18:56 [Info] Loaded plugin Spawns Database v1.1.0 by Reneb
[Oxide] 18:57 [Info] TeamBattlefield was compiled successfully in 193ms
[Oxide] 18:57 [Info] Loaded plugin TeamBattlefield v2.0.0 by BodyweightEnergy / k1lly0u
[Oxide] 18:57 [Info] [TeamBattlefield] Error finding the Team A spawn file -
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ok wait updateThank you
you have a server running the plugin so I can play and test?Last edited by a moderator: Mar 26, 2016 -
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Apologies for blaming and other stuff.
I found the problem you Need Necessary Spawns Database for Rust | Oxide plugin to work of for this plugin.
Apologies for everything. -
No worries
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k1lly0u updated TeamBattlefield with a new update entry:
2.0.1
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Thanks mate! Good news!
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k1lly0u updated TeamBattlefield with a new update entry:
2.0.2
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It is just a count of total team kills. Resets on unload/restart. Since there is no end its continuous. Use the command to reset it if you want to actually keep score
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People are free to join the server called
WeAreGamers|TeamBattlefield its online 24/7.
Test the plugin!
[DOUBLEPOST=1459333962,1459093326][/DOUBLEPOST] -
Only when a player first joins the server. Once they disconnect, if they rejoin within 5 mins they will still be assigned to that team, otherwise they will be promted to choose a team again
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the way i want my server i need this plugin to allow ppl to spawn at their sleeping bags beds if they place one only want them to spawn in a location by default but at sleeping bags if they have one anyone know how this is possable cause right now it seems not to be
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It's not made for that although you could comment out the OnPlayerRespawned() function which would work
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thank you very much K1lly0u i will give that a try
[DOUBLEPOST=1459993697][/DOUBLEPOST] ok so i removed the line and it worked the sleeping bags work but now everyone that joins the first time or switches teams spawns randomly and dosent register as a player of any team
im trying to get it to spawn ppl in sertin plances at first join or when they switch team then if they place down a sleeping bag they can spawn on it if they wish or spawn back at team starting area
[DOUBLEPOST=1460064368,1459989460][/DOUBLEPOST]what i did was remove
}
private void OnPlayerRespawned(BasePlayer player)
{
completely and it worked for spawning in the beds but messed up the plugin where ppl dident actually go into a team -
How do I set up weapons?