BodyweightEnergy submitted a new resource:
TeamBattlefield - Two teams, adjustable friendly-fire, spawn kits, unique team wearable item
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TeamBattlefield
Two teams, adjustable friendly-fire, kits, individual team items, spectator mode
Total Downloads: 1,922 - First Release: Sep 4, 2015 - Last Update: Apr 19, 2018
- 5/5, 7 likes
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BodyweightEnergy updated TeamBattlefield with a new update entry:
1.1.0
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Hi, can you use 2 spawnfiles to separate the team spawns? For example, I have an sniper event 2vs2, separate 100m and when someone dead, he respawn on his team spawn, not randomly.
Thanks! -
Just what I needed! Gonna try this out tonight. Thanks!
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The spawnfile you want to use for Team 1 should be named "tbf_t1_spawns",
and the one for Team 2 should be named "tbf_t2_spawns".
Spawnfile names can be changed in the config file, as well.
Since you're doing a sniper event, you can customize the default loadout in the config file. -
Very nice PLUGIN, just some problem...
Players must undress clothess and again dress up for ENEMY (other players) see his clothes on him..
If someone hurt, be damaged or something console spam this:
Screenshot -
As for the clothing issue... that's a Rust problem that everyone has. An update just went out that should fix that. -
BodyweightEnergy updated TeamBattlefield with a new update entry:
1.1.1
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Sorry for spam
but plugin is very good
)
Here's next error when use console to tbf.assign
Screenshot
1 idea, maybe BLUE TEAM have BLUE name in chat and RED team have RED =)) -
I don't think Oxide has functionality to call console commands from server window, just yet. -
BodyweightEnergy updated TeamBattlefield with a new update entry:
1.1.2
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Code:
(07:17:54) | [Oxide] 8:11 AM [Error] Failed to call hook 'OnPlayerInit' on plugin 'TeamBattlefield v1.1.2' (InvalidCastException: Cannot cast from source type to destination type.)
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BodyweightEnergy updated TeamBattlefield with a new update entry:
1.1.3
[DOUBLEPOST=1441471121][/DOUBLEPOST] -
Just a quick question, the wearables for each team...are they automatically configured or do i need to configure my self to set red and blue for each side?
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Is there a way to exempt admin/owner from plug in?
Thanks. -
In-game console: tbf.assign PLAYERNAME spectator -
BodyweightEnergy updated TeamBattlefield with a new update entry:
1.1.4
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Nice plugin. Would it be possible to add a start/finish command? It would be very handy to enable this control over the plugin.
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Anyway you can force the use of team colors?
Also shooting a friendly causes them to bleed out.Last edited by a moderator: Sep 19, 2015