Spawns Database

Spawns database plugin for external plugins

Total Downloads: 11,168 - First Release: Nov 14, 2014 - Last Update: Jul 18, 2017

4.95833/5, 24 likes
  1. It already exists, just use customspawnpoints which utlises this plugin
    [DOUBLEPOST=1478915067][/DOUBLEPOST]@k1lly0u Applied the latest fix, but when you open a file, add spawn points, then try save it using the same name it tells you the file already exists.
     
  2. k1lly0u updated Spawns Database with a new update entry:

    2.0.3

     
  3. Delete post....
    I got the hook call figured out added the hook in Npctp plugin.
     
    Last edited by a moderator: Nov 30, 2016
  4. i'm drown after respawn, if copy-paste my build on water, i try make higher spawns - anyway
    (sory about my bad english)
    building texture does not appear immediately and I fell in the water, other times I fall through the Foundation.
    But sometime I stay on the ground (1\5 chance)
    i use latest version EMInterface, EventManager, Spawns, ZoneManager, HeadQuarters
    later i can make video if you want

    If you look at it from the outside, man dies after respawn and dead body fallen on the foundation, but he feels that he is drowning
     
    Last edited by a moderator: Dec 7, 2016
  5. anyone have an example of the hook to get random spawn in c with the reply x y z?

    i have
    newpos = Spawns.Call("GetRandomSpawn", spawn);

    just cant figure out how i return that as x y z
     
    Last edited by a moderator: Dec 16, 2016
  6. I am super noob and I am really having trouble with this plug-in. The commands are not working. I don't know If O have to do something before trying to use the commands.
     
  7. can I remove all the standard spawnpoints and use only the custom points? When I use the command. spawnpoints show I can see only the new added points.
     
  8. This plugin works with other plugins to create custom spawn points like the one I sent to you in a pm
     
  9. Hey @Reneb Any chance you could add a config file with a line to load spawn file at server startup? I have custom spawn points with shops and if there's an unexpected restart it would be nice if they loaded automatically, at the moment I have them set in TimedExecute to apply every 20 mins, but it would be a nice feature to not have to reload em necessarily.

    thanks
     
  10. Guys help Tune. I have become the scene on the server and want to fight a team, how Tipo CSGO. At the start of the Event should all throw in groups, ie Group A and Group B and they must appear at various points, such as, CT and T, but my group spreads differently. Suppose on the right side should be Team A, and on the left side should be Kamanda B, play 2X2, but I have quite a friend, in the right side there is one of the teams A and B, and on the other side as well, how to make each team thrown in his area,
     
  11. k1lly0u updated Spawns Database with a new update entry:

    2.0.31

     
  12. Noticed it's not showing the spawn numbers any more, possibly part of ddraw?
     
  13. I need help, if i want to remove a spawn point set, how do i do it? i try, and it says i need a number, i don't know where to find the number for a spawn point i made. thanks!
     
  14. Do /spawns show, it will bring up a little box with a number on it.
     
  15. I try that but it only shows me the box drawn (the green one, where they'd spawn at?)
    i don't know where to find the number tbh
     
  16. k1lly0u updated Spawns Database with a new update entry:

    2.0.32

     
  17. how would i set this to random teleport players from a npc.. i dont want to go around the map settings telport points i want to set the main spawn for allplayers in my town and have it so players can go to a npc and random telport over the map
     
  18. Hey, how do i remove spawns? i added two of them here, i did /spawns remove 2, doesn't work. did /spawns remove 1, it removed one of them and set the other as 1. Okay, so then i do /spawns remove 1 again, and i get these errors. So, my question is, How do i remove them properly and how would i get their spawn numbers properly to remove them? apparently this isn't really working out well for me. upload_2017-5-15_17-19-2.png
    [DOUBLEPOST=1494883216][/DOUBLEPOST]
    "This Spawn number doesn't exist" Well, then how do i see the spawn numbers LIST!? like i put down this spawn, well, i would like to see a list of all spawns placed. ex: Spawn 1, spawn 2, spawn 3, etc (all places on the map), that way you could remove them with no issues like i am having, perhaps?
    [DOUBLEPOST=1494883364][/DOUBLEPOST]
    Prime example here, this is confusing me. it shows it as number 1, but refuses to remove it and gives me the dumb error. upload_2017-5-15_17-23-59.png
    help please?
     
  19. Any help?
     
  20. I am gonna post this here and on EventManager, because this is weird. I simply restarted my server, and I get this error:

    [Event Manager] Error generating a default event config for game: ArenaDeathmatch
    Invalid spawnfile selected
    [Event Manager] Registered event game: ArenaDeathmatch

    So I make sure I'm running the latest versions of EM, EMI, ArenaDeathmatch, Spawns Database, and I reload every single game and EventManager and EMI, same error. So I completely delete and redo spawns. Go through the trouble of deleting and recreating all events, still gives same error. Check EM folder EventsConfig.json, everything looks right, still not working. ::throws hands up::