Spawns Database

Spawns database plugin for external plugins

Total Downloads: 11,168 - First Release: Nov 14, 2014 - Last Update: Jul 18, 2017

4.95833/5, 24 likes
  1. As above, I can set pawn points but when i go to save the spawnfile nothing happens at all... i am relying on this to set up a jail for people... much more fun than banning them... i can pick them off with my rifle lol!
    any ETA on a fix for the aving issue?
     
  2. CVC

    CVC

    Hello,

    Anyone here fail to install ?
    Im not so sure this caused by the plugins or my hosting server. But when I try to install this plugins. It's always fail (picture attached).
    2018-01-14_13-51-20.png
    Any help would be appreciated.

    FYI: I'm using clanforge by multiplay game server.
     

    Attached Files:

  3. Wulf

    Wulf Community Admin

    That's something you'd need to contact your host about, that's not anything from Oxide.
     
  4. /spawns list

    Please
     
  5. CVC

    CVC

    Hello,

    How do I remove spawns existing files instead of spawn number point ?
     
  6. Hi, when I start my Oxide server I get the following from
    Spawns v2.0.35 by Reneb / k1lly0u on startup

    Failed to call hook 'OnPluginLoaded' on plugin 'CustomSpawnPoints v1.1.1' (NullR
    eferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.CustomSpawnPoints.LoadSpawnpoints () [0x00000] in <filename u
    nknown>:0
    at Oxide.Plugins.CustomSpawnPoints.OnPluginLoaded (Oxide.Core.Plugins.Plugin p
    lugin) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CustomSpawnPoints.DirectCallHook (System.String name, System.
    Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod meth
    od, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
    args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] arg
    s) [0x00000] in <filename unknown>:0

    I've updated my server and copied the latest Oxide but hasn't fixed the error.
    Please help.
     
  7. @CVC
    Did you manage to resolve this with ClanForge? we are having the same issue.
    I've requested today that they update their version to the latest
     
  8. I have the same problem, everything works fine until after the server restarts and I have to delete the spawn file and redo all the spawn points to get it to work again......Help please......
     
  9. Just ignore it, even with the errors, auto events work just fine.
     
  10. Hey, im having afew problems getting a 'random spawn'. It doesent seem to get all the spawns in the file, just the first ones added. Thanks.
     
  11. When the auto events start the rcon has the message above. The event stops and does not run. Of course I can manually start the event from the EMI panel with no problems with the spawn points. I just cant get the auto events to run by themselves.
     
  12. That's strange, because my console gives the same errors, and my auto events run flawlessly.
     
  13. I am having the same problem as the people above. I am not entirely sure what I am doing wrong and I am very new to this. Every command except /spawns save works. I tried going into the SpawnsDatabase folder and saving the spawn as the name listed there but that didn't work either. This is what bounces back to me everytime:

    Failed to call hook 'cmdSpawns' on plugin 'Spawns v2.0.35' (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.Spawns.cmdSpawns (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Spawns.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0

    I see there was a fix for this in July 2017 when this first appeared, is there something I can do on my end to make this work? Sorry for possible dumb question.
     
    Last edited by a moderator: Apr 3, 2018
  14. I'm also having the same issue on my server, I can do everything but save.
     
  15. Is there a way to change players default spawns using this plugin? I have tried using Stefan Red method but must be way to old.
    This there a new why to make this work again that I have missed?
     
  16. Follow the post you quotes. You make the spawn points with this plugin. Then use custom.spawn points plugin to set the new player spawns to the spawn file created in this plugin
     
  17. I have tried that and not working for me at all. Everything goes well but when I kill myself its back to default spawn new players still default spawn
     
  18. Does it say in console that the spawnpoints file was chosen?
     
  19. (11:21:18) | [CustomSpawnPoints] Successfully loaded 1 spawn points


    But still not working
     
    Last edited by a moderator: Jun 7, 2018
  20. can someone help me set it up so only one there is only one spawn point for new players. i cant seem to get it to work. i just get a random spawn location every time