Please read the previous replies and first post again.
Setting up a Rust server with Windows
Discussion in 'Guides and Tips' started by Wulf, Oct 9, 2014.
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Wulf Community Admin
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im using Oxide 2 Version b34-20141107-4 adn i have read the tut like 10 times -
Wulf Community Admin
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so i changed to 2012 an no i get this error
Code:4:04 PM [Info] Loading Oxide core... 4:04 PM [Info] Loading extensions... 4:04 PM [Error] Failed to load extension Oxide.Ext.Lua (ReflectionTypeLoadException: The classes in the module cannot be loaded.) 4:04 PM [Debug] at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at Oxide.Lua.LuaExtension.<InitialiseLua>m__0 (System.Reflection.Assembly a) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0 at Oxide.Lua.LuaExtension.InitialiseLua () [0x00000] in <filename unknown>:0 at Oxide.Lua.LuaExtension.Load () [0x00000] in <filename unknown>:0 at Oxide.Core.Extensions.ExtensionManager.LoadExtension (System.String filename) [0x00000] in <filename unknown>:0 4:04 PM [Info] Loaded extension Rust version 1.0.0 by Oxide Team 4:04 PM [Info] Loaded extension Unity version 1.0.0 by Oxide Team
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Yeah I just tested build 34 and it doesn't seem to be working. Nothing loads at all. The only thing that happens is I get an echo of my batch file and it just sits there. I even let it sit for like 30 minutes and nothing loaded. I didn't try Renebs yet so maybe i'll load that until another stable build gets pushed.
Here is my Log Output
NullReferenceException: Object reference not set to an instance of an object
at Oxide.Lua.LuaExtension.LoadPluginWatchers (System.String plugindir) [0x00000] in <filename unknown>:0
at Oxide.Core.OxideMod.Load () [0x00000] in <filename unknown>:0
at Oxide.Core.Interface.Initialise () [0x00000] in <filename unknown>:0
at Bootstrap.Initialization () [0x00000] in <filename unknown>:0
at Bootstrap+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 -
What are we going to have to say about 100000 times?
Last OXIDE is NOT FOR THE LAST RUST BUILD!
So it will NOT WORK.
Stop sending those error messages, already 5 or even more people sent the SAME error, and we keep answering the same thing, again and again!
use my temporary build until one of the staff (most likely Wulf) comes back. -
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Wulf Community Admin
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I'm getting the same error as the post above, but I'm also using the "development" branch, not "experimental". Compiled Oxide from source and made sure I have the VC++ 2012 x64 redist installed. Probably has to do with the fact I'm on the dev branch.
Code:3:42 PM [Info] Loading Oxide core... 3:42 PM [Info] Loading extensions... 3:42 PM [Error] Failed to load extension Oxide.Ext.Lua (ReflectionTypeLoadException: The classes in the module cannot be loaded.) 3:42 PM [Debug] at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at Oxide.Lua.LuaExtension.<InitialiseLua>b__0 (System.Reflection.Assembly a) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[System.Type].MoveNext () [0x00000] in <filename unknown>:0 at Oxide.Lua.LuaExtension.InitialiseLua () [0x00000] in <filename unknown>:0 at Oxide.Lua.LuaExtension.Load () [0x00000] in <filename unknown>:0 at Oxide.Core.Extensions.ExtensionManager.LoadExtension (System.String filename) [0x00000] in <filename unknown>:0 3:42 PM [Info] Loaded extension Rust version 1.0.0 by Oxide Team 3:42 PM [Info] Loaded extension Unity version 1.0.0 by Oxide Team
Last edited by a moderator: Nov 24, 2014 -
It Will not work on dev servers.
We only post for main branch. -
Wulf Community Admin
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Gameservers are linking to the build34 and as stated before its not working. This will become a issue....
Last edited by a moderator: Nov 24, 2014 -
Understood. Used the Patcher to patch the Assembly-CSharp.dll & Facepunch.dll and now it works fine. Thanks for pointing me in the right direction.
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Wulf Community Admin
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nm
Hope the Rust fixes the rust lag issues they are really killing the server populations -
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Wulf Community Admin
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[DOUBLEPOST=1416898521][/DOUBLEPOST] -
Wulf Community Admin
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It shouldnt as the config of pcide2 patcher isn't the good one à some stuff has changed