Rust-Kits

Moved

Total Downloads: 70,153 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. not fk work!!

    /kit add "autokit" "Go" -authlevel 0 ========not work
    /kit add "autokit" "Go" ========not work
    /kit add "test" "test" ========not work
    how to create kit new version!!!???
     
  2. that's not how it works. not going to tell you as it means you didnt read the overview nor the previous posts
     
  3. i have problem about "cooldown" this must set with sec or min (ex. /kit max 1 cooldown 5 = 5 sec can use kit 1 round ?)
     
  4. Reneb, do you have plans to move text messages in the config? This is for translation (i must fix plugin now each time you update). Thanks!
     
  5. @Reneb - This is a feature request:

    I have a premium plugin built around your kitts to automate our donation process and so far it's nearly perfect, however there are a few features I would like added that would make things even easier, I don't expect you to add them that's why this is a request but it would be greatly appreciated I would even be willing to pay you.

    - The ability to have items drop on the ground in front of you if your inventory is full (This has been requested by tons of our players, we're a pretty popular server.)

    - The ability to reset the kit data of a individual player, sometimes, crashes or other stuff happens but you don't want to wipe the whole kit data list. It would be nice if I could restore a donators kit data in the event something like this happens.

    Even with this warning in place on the website people still complain about missing something from the kit because their inventory is full. :p

    Thank you for taking the time to read this! <3
     

    Attached Files:

  6. It's written in seconds, However if you do set the kit max to 1, what do you need a cooldown for? Basically if you redeem it once then you can't redeem it again so a cooldown wouldnt make any differense in this case then.
     
  7. I think this broke with the recent Rust update, but upon joining my server, players don't have the autokit and must respawn to get it.
     
  8. yeah i think have seconds but ... before reedeem 5 sec plugin still show "already reedeem" can't use kit agian
     
  9. Hi - just updated to latest Kit version. Getting no errors but also nothing happens with /kit - just blank.

    Thanks!
    -SUE, RustieShack
     
  10. As i mentioned having "max 1" will only give you 1 token for use the kit, wich means you can only use it once and not again therefor the cooldown also don't make sense in that kit. If you're trying to make a cooldown on the kit then just remove/increase the max usage of the kit then.
     
  11. so, if me want 1 kit give everytime 1 hour can use 1 round how to fix ???? please advise for me
    [DOUBLEPOST=1443864058][/DOUBLEPOST]*** now kits config ***

    "Kits": {
    "ws": {
    "name": "ws",
    "description": "Give for VIP",
    "max": "1",
    "cooldown": "3600",
    "authlevel": null,
    "hide": "true",
    "npconly": null,
    "permission": "vip",
    "image": null,
    "items": [

    *** and player cooldown time ***

    "ws": {
    "cooldown": "1443864681.97663",
    "max": "1"
     
  12. I'm using your kits list and the most recent Kits version. When I do /kit I can only see the daily one and get this error in on the server. As admin I can use /kit list to see the complete list and the kits work also.

    [Oxide] 1:22 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.0.6' (InvalidCastException: Cannot cast from source type to destination type.)
    [Oxide] 1:22 PM [Debug] at Oxide.Plugins.Kits.GetData (.BasePlayer player, System.String kitname, System.String dataname) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.CanSeeKit (.BasePlayer player, System.String kitname, Boolean fromNPC, System.String& reason) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  13. Corrupted data file
     
  14. Deleted Kits_Data.json and reload the plugin. Still the same error.
     
  15. It is fine once you get used to the new system :)
     
    Last edited by a moderator: Oct 4, 2015
  16. Is it possible to make a kit that people can use each hour ? ONE KIT EACH HOUR without setting a max which is the maximum we can get...

    Cause I thought the max + cooldown was telling you can use max 2 kits each hour for exemple... but no max means total ( forever ).

    How can I set a maximum of one kit each hour ?
    thx

    I was using this line :
    /kit add "starter"
    /kit items description "Help to get started, usable twice at 1hour interval" max 2 cooldown 3600

    But is not twice at 1 hour interval. It is twice TOTAL ( even if you wait more than one hour ) you cannot redeem it
     
  17. This works for me without any problems so you have other problems on your server causing your errors
     
  18. Simply just remove the max 1 and only have cooldown 3600, then you can only use it 1 time every hour. If you want it to be max 10 uses and only once per hour then you could set max 10 and cooldown 3600.
     
  19. this cooldown ???

    "76561198102934559": {
    "ws": {
    "cooldown": "1443880443.30612",
    "max": "1"
    [DOUBLEPOST=1443884204][/DOUBLEPOST]
    max 1 cooldown 3600 yeah i think same too but...before 1 hour can't use kits again have message show " Your already redeemed all of those kits" i don't understand why cooldown not reset and check in file "Kits_Data" show cooldown ("cooldown": "1443880443.30612",) T_T not get please advise me
     
  20. Yes Uzze I did that but the guy explaining the command page 63 was wrong.
    Now I am using this :
    /kit add "starter"
    /kit items description "kit pour débuter" cooldown 3600