Follow the below please in rcon
Please test if any errors report
- unload plugin
- delete the kits_data.json file from the data folder
- upload the files I posted
- reload the plugin
- login to game and type /kit and make sure its all ok
And make sure you upload the files I give you not the ones you had before as they are messed up as the two you just posted above are not done right
Rust-Kits
Moved
Total Downloads: 70,142 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
-
Attached Files:
-
-
I edited but not workingAttached Files:
-
-
-
-
Follow the below please in rcon
- unload plugin
- delete the kits_data.json file from the data folder
- upload the files I posted
- reload the plugin
- login to game and type /kit and make sure its all ok
Attached Files:
Last edited by a moderator: Aug 3, 2018 -
-
Updated my server and found a new issue with the kits plugin. I'm using the latest one to download.
When you open the /kit UI and select the kit... the close button vanishes so you cannot exit the UI screen.
This causes me to remove the KIT plugin and put it back into the plugin folder to help players get out of the glitch without leaving the server.
Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.92' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Kits+UI.LoadImage (Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String panel, System.String img, System.String aMin, System.String aMax) [0x00000] in <1788989f294b4f22b5953a9161998de6>:0
at Oxide.Plugins.Kits.CreateKitEntry (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& element, System.String panel, System.Single[] pos, System.String entry) [0x0011b] in <1788989f294b4f22b5953a9161998de6>:0
at Oxide.Plugins.Kits.RefreshKitPanel (BasePlayer player, System.UInt64 guiId, System.Int32 page) [0x001de] in <1788989f294b4f22b5953a9161998de6>:0
at Oxide.Plugins.Kits.NewKitPanel (BasePlayer player, System.UInt64 guiId) [0x00022] in <1788989f294b4f22b5953a9161998de6>:0
at Oxide.Plugins.Kits.cmdChatKit (BasePlayer player, System.String command, System.String[] args) [0x0001a] in <1788989f294b4f22b5953a9161998de6>:0
at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0102a] in <1788989f294b4f22b5953a9161998de6>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e5ac390771dc411395a594de571775c7>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <fc2b4388d9974d719a0972b08cea0f17>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <fc2b4388d9974d719a0972b08cea0f17>:0 -
If you could also upload kits.json from data folder and kits.json file from config folder
-
Sorry about that Resistance, I should have included this sooner. Thank you for looking at this for me, I really apprecaite you, good sir!
Attached Files:
-
-
Attached Files:
-
-
See I'm kit ready
See kit window is fine
Kit added
I press the "add kit" button on the UI and select my "starter" kit. Once I do this, I lose my buttons on the UI.
Updated config
End result
Attached Files:
Last edited by a moderator: Aug 3, 2018 -
-
-
Yes, oxide.reload Kits -
delete kits_data.json
reload plugin
type in game /kit see if that fixes it
If not can help over skype but going to bed soon so if it does not work can help when I am back -
Hey, its possible to add a featuer for block a kit by name for x houers after wipe?
-
How do I add kits for events? Like chopper survival. I have them set up but everytime we spawn theres no classes..
-
When i put items in my inv then do /kit add Test
it adds it
then when i do the kit and the gui and redeem it
It says it redeems it but dosnt give any items
idk what im doing wrong? -
-
-
How can I edit the color and size of the kit names?