Rust-Kits
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Total Downloads: 70,146 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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I'm trying to do an admin kit but I can't. I put this command:
/kit add "admin" "admin kit" -max1 -authlevel2
But the normal players can get it with /kit admin
Please, help? -
works perfectly but i have two questions:
- ¿Where is the private kit option?.
- Its possible to give stacks bigger than 1000? I want to give a Wipe Kit with 100.000 wood but the plugin split the wood in stacks filling the player inv.
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Fresh install from Clanforge gameservers.. KITS (2.0.3)
When I type /kit into chat it comes back "Unknown command 'kit'!"
I have tried almost all I can try, I have no idea what is wrong.
I shutdown the server.
deleted the entite mod.
saved.
installed again.
saved
Started server..
Same thing...
I also tried
Shutdown
delete kits.json
saved
started server
Nothing seems to work...
I got an email from Multiplay saying that they are not allowing any Python or C# addons.. Is this what is wrong? -
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Can Someone help me to set this ? Sorry for my English im German..
Write me an PM -
1. Is it possible to insert blank fields? for the order...
an Example:
Code:"main": [ { "apple" }, { "smallwaterbottle" }, { "empty" <--- not work }, { " " <--- not work }, { "apple" }, { "smallwaterbottle" } ],
hide_boots and hide.boots not work.
This item you can only get by using /give(me) "Hide Boots".Last edited by a moderator: Feb 28, 2015 -
Wull this work with the 1.18?
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Wulf Community Admin
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Love the NEW KITs plugin!
Can you make it honor the stacking sizes not from the CORE Rust but from my Stacksize plugin or ignore it like /Give does.
Thanks,
TheDoc -
Code:{ "attire.hide.boots": 1 }, { "attire.hide.pants": 1 }, { "attire.hide.vest": 1 },
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work? do not Recieving 0 / 2 ? or just Autokit it affects
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Hello all!
I am new to hosting a server so bare with my noobness. So I run a server through multiplay and clan forge. I have the kits plugin added to my server but can't seem to get it to work. I have tried various configuration of typing in the required commands in game. Am I missing something on the configuration side inside my clan forge settings or am I just completely stupid.
Thank you for the assistance! -
Any ideas why most players can't join my server (get stuck on receiving) while I have this on my server? Without it its fine, as soon as re-enable, they all start having the problem again.
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Wulf Community Admin
See http://oxidemod.org/threads/recieving-data-0-2-with-raknet-update.6990/page-8#post-69932.
[DOUBLEPOST=1425095973][/DOUBLEPOST] -
Haven't tried it since yesterdays update, but pretty sure it was something concerning this problem. Wasn't the normal 0/2 receiving bug, they'd get stuck at a random number. Tested the hell outta it to make sure it was something kits was causing; tried it about 3 times with this enabled and people trying to connect, and they'd get the problem. Then would try it without it enabled, and they'd be able to join just fine every time.
It does not make sense to me either, don't see how this plugin could cause that, and others don't seem to be complaining about it, but also haven't looked into how oxide 2 works much yet.
Guess I can try it later to see if it was just something strange thats fixed with the latest oxide and rust update. Will get back to you guys when I do. -
Wulf Community Admin