Rust-Kits

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Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. Before you wipe server and when server is down you delete the kits_data file this will reset everything and it will remake a fresh file when server starts up again. You can do the /kit resetdata command as well if you forget to delete the file while server is running
     
  2. Hi,

    How are you? just wondering how I can go about giving my Auth Level 1 staff the ability to create kits? They used to be able to, but my server host provided recently ran into issues which cause the box my rust server was running on to wipe, So I have had to rebuild it, now the issues is that before the wipe my auth 1 guys could create kits to put on our npc's, but since the rebuild, when they try to do it, its says they dont have access to that command. if there anyway that I can fix this?

    Thank you in advance for your time.
    Soul
     
  3. How does the plugin work? I have no experience I have downloaded the plugin what now?
     
  4. How set kits in the tables as in the video ???

    > oxide.reload Kits
    [Oxide] 13:05 [Info] Unloaded plugin Kits v3.1.7 by Reneb
    [Oxide] 13:05 [Info] Loaded plugin Kits v3.1.7 by Reneb
    [Oxide] 13:05 [Debug] ExType: JsonSerializationException
    [Oxide] 13:05 [Error] Failed to initialize plugin 'Kits v3.1.7' (FormatException: Input string was not in the correct format)
    [Oxide] 13:05 [Debug] at System.UInt64.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.UInt64.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.Convert.ToUInt64 (System.String value, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.String.System.IConvertible.ToUInt64 (IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
    at System.Convert.ChangeType (System.Object value, System.Type conversionType, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x00000] in <filename unknown>:0
     
  5. You need auth level 2 to add/edit kits
    See my post on page 107
    Did you edit the script or config
     
  6. How set this ? video 3:05 minute
    Always eroors ... i dont know what is problem ...
     
  7. Set it to 0 and do the top one for GUI kits
     
  8. THX !!!
     
  9. Autokit not working for anyone else?
     
  10. @Reneb - Autokit instructions don't work before we had enabled to not see autokit in /kit list but then disable and redo but still not work.
    [DOUBLEPOST=1464897334][/DOUBLEPOST]I confirm.
     
  11. autokit not working
     
  12. Wulf

    Wulf Community Admin

    Any errors in your logs?
     
  13. I have the same problem. Auto kit stopped being applied. I don't see any errors and the kit system itself seems fine.
     
  14. all kits broken. error message
    [DOUBLEPOST=1464898057][/DOUBLEPOST][Oxide] 13:07 [Error] Failed to load plugin 'kits' (no source found)
     
  15. No errors. Plugins says that Kit activated on respawn, but only default rock and torch in inventory.
     
  16. anyone got the fix for this ?
     
  17. No errors regarding spawning/respawning for the autokit but I did get this one when trying to re-add the autokit.

    Code:
    [06/02/2016 15:44:29] [Oxide] 15:44 [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.6' (KeyNotFoundException: The given key was not present in the dictionary.)
     
  18. Wulf

    Wulf Community Admin

    I removed the rankme error, it was unrelated. That error from kits means you tried to reload "kits", which doesn't exist. It would be reload Kits with a capital K.
     
  19. Code:
    15:44 [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.6' (KeyNotFoundException: The given key was not present in the dictionary.)
    15:44 [Debug]   at System.Collections.Generic.Dictionary`2[System.UInt64,System.String].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 
      at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 
    
     
  20. Wulf

    Wulf Community Admin

    That looks like an error with its config.