Rust-Kits

Moved

Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. 3.1.6 doesn't work either.

    3.1.0 doesn't work
     
  2. 3.1.6 works fine without autokits(
     
  3. Traced to line:
    Code:
    player.inventory.GiveItem(ItemManager.CreateByItemID((int)definition.itemid, giveamount, isBP), pref);
    something changed in Rust itself I think... Or maybe hook OnPlayerRespawned called too early? @Wulf what do you think?
     
  4. Corrosive, I am running v3.1.7 and it works, just the autokit issue.
    Do you get any errors?
    If you get no errors maybe your Kits_Data.json is corrupt
     
  5. My main issue is that when you /kit you just dont see anything, no error message in game or console.
    I got rid of every trace of kits and it still didnt work.
    [DOUBLEPOST=1464901760][/DOUBLEPOST]Just got rid of everything again, put the latest version and nope, still nothing, /kit in game gives no message at all, only thing in console is the warnings from when you load it

    Oxide] 14:07 [Info] Unloaded plugin Kits v3.1.7 by Reneb
    [Oxide] 14:07 [Info] Loaded plugin Kits v3.1.7 by Reneb
    [Oxide] 14:07 [Warning] Kits has replaced the 'kit.gui' console command previously registered by Kits
    [Oxide] 14:07 [Warning] Kits has replaced the 'kit.close' console command previously registered by Kits
    [Oxide] 14:07 [Warning] Kits has replaced the 'kit.show' console command previously registered by Kits
    [Oxide] 14:07 [Warning] Kits has replaced the 'kit' chat command previously registered by Kits
    [DOUBLEPOST=1464902067][/DOUBLEPOST]Ok hold up, I can create a new kit, so its working, but loading my kits.json into data doesnt seem to want to work, which is annoying as shit as I have a lot of kits made.
     
  6. Code:
      at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0

    How we can fix this?
     
  7. Wulf

    Wulf Community Admin

    Working on something that should fix it, should be in the next Oxide snapshot in about 10 minutes or less.
     
  8. There will be a problem in your data file.
    Upload it here maybe one of us can see your issue.
    [DOUBLEPOST=1464902270][/DOUBLEPOST]Even something as simple as a comma in the wrong place can break it
     
  9. Not having any problems and autokit works for me
     
  10. Here's my data file, the top one named tits is the test one I made after clearing everything out, I pasted in my older stuff to see if I could get it to tie up but when I do I then go back to having nothing in my list again, might be a { or [ in the wrong place maybe.

    appreciate any help

    If I type /kit TITS now I get kit doesnt exist, so obviously it'll work if I make new ones but ideally I'd like to salvage what I have
     

    Attached Files:

  11. What Oxide build do you use?
     
  12. /kit autokit works great.

    Receiving it on spawn does not.
     
  13. You might be the only person Resistance.
     
  14. 2.0.1984
     
  15. Corrosive, your file looks incomplete
    [DOUBLEPOST=1464902733][/DOUBLEPOST]Wulf just relased that new 1
     
  16. upload the kits file from your data folder
     
  17. Wulf

    Wulf Community Admin

    I'd recommend using Oxide 2.0.1985 when available. The 2.0.1984 was just event/timer fixes.
     
  18. I did, here's the working fresh one with a test kit with nothing in it but thats okm at least i can see it in the list and get options to edit it and also attached the proper one I want to get working again
     

    Attached Files:

  19. using Oxide 2.0.1985 now still dont have the problems with kits
     
  20. I'm on the latest as well (although I don't know where to check, just know it is as I look at the github to make sure it's been updated and how long ago etc)