Rust-Kits
Moved
Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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3.1.6 works fine without autokits(
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Traced to line:
Code:player.inventory.GiveItem(ItemManager.CreateByItemID((int)definition.itemid, giveamount, isBP), pref);
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Corrosive, I am running v3.1.7 and it works, just the autokit issue.
Do you get any errors?
If you get no errors maybe your Kits_Data.json is corrupt -
My main issue is that when you /kit you just dont see anything, no error message in game or console.
[DOUBLEPOST=1464901760][/DOUBLEPOST]Just got rid of everything again, put the latest version and nope, still nothing, /kit in game gives no message at all, only thing in console is the warnings from when you load it
Oxide] 14:07 [Info] Unloaded plugin Kits v3.1.7 by Reneb
[Oxide] 14:07 [Info] Loaded plugin Kits v3.1.7 by Reneb
[Oxide] 14:07 [Warning] Kits has replaced the 'kit.gui' console command previously registered by Kits
[Oxide] 14:07 [Warning] Kits has replaced the 'kit.close' console command previously registered by Kits
[Oxide] 14:07 [Warning] Kits has replaced the 'kit.show' console command previously registered by Kits
[Oxide] 14:07 [Warning] Kits has replaced the 'kit' chat command previously registered by Kits
[DOUBLEPOST=1464902067][/DOUBLEPOST]Ok hold up, I can create a new kit, so its working, but loading my kits.json into data doesnt seem to want to work, which is annoying as shit as I have a lot of kits made. -
Code:
at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
How we can fix this? -
Wulf Community Admin
Working on something that should fix it, should be in the next Oxide snapshot in about 10 minutes or less.
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There will be a problem in your data file.
Upload it here maybe one of us can see your issue.
[DOUBLEPOST=1464902270][/DOUBLEPOST]Even something as simple as a comma in the wrong place can break it -
Not having any problems and autokit works for me
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Here's my data file, the top one named tits is the test one I made after clearing everything out, I pasted in my older stuff to see if I could get it to tie up but when I do I then go back to having nothing in my list again, might be a { or [ in the wrong place maybe.
appreciate any help
If I type /kit TITS now I get kit doesnt exist, so obviously it'll work if I make new ones but ideally I'd like to salvage what I haveAttached Files:
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/kit autokit works great.
Receiving it on spawn does not. -
You might be the only person Resistance.
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Corrosive, your file looks incomplete
[DOUBLEPOST=1464902733][/DOUBLEPOST]Wulf just relased that new 1 -
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Wulf Community Admin
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Attached Files:
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using Oxide 2.0.1985 now still dont have the problems with kits
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I'm on the latest as well (although I don't know where to check, just know it is as I look at the github to make sure it's been updated and how long ago etc)