Im not using.
Reserved
Moved
Total Downloads: 1,971 - First Release: Oct 23, 2014 - Last Update: Dec 22, 2015
- 5/5, 7 likes
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Wulf Community Admin
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Code:
Failed to call hook 'CanUserLogin' on plugin 'Reserved v2.0.2' (InvalidOperationException: Operation is not valid due to the current state of the object) at System.Linq.Enumerable.First[IPlayer] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.First[IPlayer] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Reserved.CanUserLogin (System.String name, System.String id, System.String ip) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Reserved.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: May 14, 2018 -
Wulf Community Admin
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People without reserved.slot on the server are kicked now, im not sure that all. Was 100 players, after reload plugin many people kicked and then server had 70-80 players. I don't have any log, which confirm it
[DOUBLEPOST=1526316498][/DOUBLEPOST]90* players -
Wulf Community Admin
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Code:
{ "Always allow admin to connect (true/false)": false, "Always use reserved slot if player has permission (true/false)": false, "Dynamic slots based on players with permission (true/false)": false, "Kick other players for players with permission (true/false)": false, "Number of slots to reserve (if dynamic slots not enabled)": 10 }
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Wulf Community Admin
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Looks like everything working, Thanks! I will report if there will show some issues.