Reserved

Moved

Total Downloads: 1,971 - First Release: Oct 23, 2014 - Last Update: Dec 22, 2015

5/5, 7 likes
  1. Is there the possibility to see which players are in the reserved list?
     
  2. Wulf

    Wulf Community Admin

    Currently no, but hopefully soon.
     
  3. After the update began appearing this error and stopped working.
    Code:
    [Oxide] 12:52 PM [Error] Failed to call hook 'CanClientLogin' on plugin 'reserved v0.1.6' File: reserved.lua Line: 23 attempt to index field 'server' (a nil value):   at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0   at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0   at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0   at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0   at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0   at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
  4. Wulf

    Wulf Community Admin

    You're using an incredibly outdated version.
     
  5. Hope this isn't a silly question:
    If I use the following command will that enable all users in that group to be in the reserved list.
    oxide.usergroup add reserved.bypass Reserved

    EDIT: I have it all wrong. 8(

    Can I add a Group to a Group?
    [DOUBLEPOST=1450060315][/DOUBLEPOST]

    Would it be: (Reserved is the Group)
    oxide.grant group Reserved reserved.bypass
     
  6. Wulf

    Wulf Community Admin

    No, you are trying to make a group with the name "reserved.bypass" with the example you gave me.

    You'd want to use like I have on the Overview, such as "grant group groupname reserved.bypass" instead. Replace "groupname" with your desired group.
     
  7. Thank you. I knew I was on the wrong track on my 1st post. 8(
    My head eventually got around it. LOL
     
  8. Hi there, I got this when I just installed this plugin and added my first moderator with a reserved slot...
    Code:
    [Oxide] 1:03 AM [Error] Failed to call hook 'ConsoleCommand' on plugin 'Reserved v0.2.1'
    File: Reserved.lua Line: 122 attempt to index local 'player' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    What do I do?
    [DOUBLEPOST=1450508741][/DOUBLEPOST]Also, if I run a 75 slot server - and I add 5 reserved slots, does that make it 80? Or does that take 5 slots OFF of the 75, to make it 70 playable and 5 reserved?
     
  9. Wulf

    Wulf Community Admin

    I'll be re-writing the plugin soon. For the slots, it just uses the existing slots.
     
  10. Thanks Wulf, I love the idea for this plugin. That way the admin staff would always have a guaranteed spot :)
     
  11. Wulf

    Wulf Community Admin

    Wulf updated Reserved with a new update entry:

    1.0.0

     
  12. Hope you will remove meesages in console..>
    Rust_IO Console - Google Chrome 2015-12-26 16.51.15.png
     
  13. Wulf

    Wulf Community Admin

    No, those are from Rust.
     
  14. Is there a way to easily change the reject message players see? I've changed the obvious line in the plugin code but it hasn't worked :(
     
  15. Wulf

    Wulf Community Admin

    Don't edit the plugin directly, see the bottom of the Overview for the correct location.
     
  16. Hey Wulf, I've done that now and can see the change in the console, but the player only sees "Server full" message on the actual Rust Client
     
  17. Wulf

    Wulf Community Admin

    I'll do some testing. Might need to fix thaat.
     
  18. Hi, so here's an interesting problem - I don't know if anyone else encountered this.

    Both myself and another admin have reserved privilege. I have a 60 slot server. I have reserved 10 slots for players. Once myself and the other admin have logged in, it still caps the server at 50 players. I would think that if myself and the other admin are on, it should allow upwards of 52 players, since we have a reserved slot. Am I configuring something wrong?
     
  19. Wulf

    Wulf Community Admin

    Right now it uses regular slots if they are available.
     
  20. So those 10 that I reserve don't account for anything?
    [DOUBLEPOST=1452317745][/DOUBLEPOST]I have 10 reserved slots, and 50/60 people connected. Including one person with a reserved slot. That should mean I have a max player count of 51 no? 50 unreserved slots + 1 reserved slot in use... = 51?