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RaidNotes
Moved
Total Downloads: 2,019 - First Release: Sep 6, 2016 - Last Update: Apr 29, 2018
- 5/5, 10 likes
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Calytic Community Admin Community Mod
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Calytic
I installed it,
the install was fine
but No effect in game
did nothing
I let you my config:
Code:{ "announceClan": true, "announceClanColor": "#00eaff", "announceDelay": 0.0, "announceGlobal": false, "announceIcon": 0, "announceMinKills": 0, "announceMinMinutes": 0, "announceMinParticipants": 0, "announceMinWeapons": 0, "announceNameColor": "lightblue", "announcePrefixColor": "orange", "announceRadius": 0.0, "announceRaidEnd": false, "announceRaidStart": true, "announceToVictims": true, "announceWeaponColor": "#666666", "checkEntityDamage": true, "checkEntityDeath": true, "printToLog": true, "raidDistance": 50.0, "raidDuration": 300.0, "useClans": true, "VERSION": "0.0.5" }
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with my config
all players on server can see the RaidNotes of all players on Console -
It would be nice if a plugin isnt the cat in the sack. Please post some screenshots to show what it looks like.
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Calytic Community Admin Community Mod
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I concur. Screenshots please.
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The RaidNotes was working but from the last 2 updates of rust, there is not working more.
Can you fix or take a look?
and a question, What kind of event is tracking the RaidNotes? only explodes on a wall or entity? and whats the trigger? what amount of damage? how to change it? -
@Calytic Any chance of a lil explanation of these
"announceIcon": 0,
"announceMinKills": 0,
"announceMinMinutes": 0,
"announceMinParticipants": 0,
"announceMinWeapons": 0,
Thanks -
Nothing is being announced to Global or even to the Logs, using the latest version
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Turns out is just doesn't work for rockets, but it does work for C4
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Code:
private void OnEntityTakeDamage(BaseCombatEntity entity, HitInfo hitInfo) { if (!checkEntityDamage) return; if (hitInfo == null || hitInfo.Initiator == null || hitInfo.WeaponPrefab == null || !IsEntityRaidable(entity)) return; DamageType majorityDamageType = hitInfo.damageTypes.GetMajorityDamageType(); string prefabName = hitInfo.WeaponPrefab.PrefabName; if (reverseItems.ContainsKey(prefabName)) { switch (majorityDamageType) { case DamageType.Explosion: case DamageType.Heat: StructureAttack(entity, hitInfo.Initiator, reverseItems[prefabName], hitInfo.HitPositionWorld); break; } } }
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Calytic Community Admin Community Mod
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guess im lost how this works i have it enabled but when someone c4 my wall no messages
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I also have the same issue, I can't get it to broadcast at all.
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There is a bug, once one person raid another there is raid annuance message, but when that one already raided person do raid for first person next day - that raid is added to previuos one (instead announce new oposite raid, I mean this time raidin person is one who was raided before
)
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Does this generate it's own log file or does it combine with another one?
I can't find a log file for it and the only mention of raid notes in any logs is the plugin load on restart.Last edited by a moderator: Feb 6, 2017 -
I don't understand, this sounded so great, I don't want it to broadcast to chat, however it doesn't broadcast to console nor does it log anywhere. Unless I'm mistaken. Help?
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Yea i'm also seeing incorrect raid message notes, incorrect amounts, multiple entries for the same item type, i'll see if i can capture an example