1. It's on my list. I have a solution in mind but have other things to do aswell before doing that.
     
  2. Hi, i edited your plugin to accept partial names so no more need to /pm "[Clan] username" and i also fixed some bugs with /r, if you want i can send you my version so you can check and update yours if you want :)
     
    Last edited by a moderator: May 18, 2015
  3. I actually did a version with that for someone some days ago, just forgot to post it here.
     
  4. hi,
    when someones pm´s me, i can answer with /r. fine. but when my buddy tries to reply to my reply with /r it doesn´t work. any way around this? thx for this very nice addon, missed pm yet.
     
  5. I'll have a look into it, thanks for the report.
     
  6. Is there a way to see the PMs on my server? I think there a couple regulars hacking and wanted to see if PMs said anything.

    Thx!
     
  7. use the logger plugin
     
  8. Thx, appreciate it. Nice Plugin.
     
  9. Calytic

    Calytic Community Admin Community Mod

    In order to fix this the following code needs to be added to the cmdReply function after a PM is successfully replied to:

    Code:
    pmHistory[targetSteamID] = senderSteamID
    That will allow you to continue using /r for the conversation.
     
  10. Does this plugin utilize the ignore API here? http://oxidemod.org/plugins/ignore-api.1054/ If not, do you plan on adding it? I've wanted to use this plugin for while now but I feel like players could spam other players without an ignore option.
     
  11. Currently not but I see if I find a few minutes tomorrow to add it. Shouldnt be too much of a problem.
     
  12. That would be sooooooo awesome! :)
     
  13. Domestos updated Private Messaging with a new update entry:

    bugfix, ignoreAPI

     
  14. Hi!
    Permissions?! Just asking! Like: i'm the admin and i want to send pm's (notifications) to players and they will just answer, they will cannot send pm's to me or to other players! ;)
     
  15. Not possible at the moment and not sure if it ever will.
    There might be one of the admin ticket plugins that fits this purpose already.
     
  16. K, Thanks!
     
  17. Code:
    xide] 6:32 PM [Error] Failed to call hook 'cmdPm' on plugin 'Private Messaging'
    File: privatemessage.lua Line: 26 invalid arguments to method call:
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  18. Working perfectly and it is a great plugin to avoid flood in the chat !

    If the guy is still developping it, I would like to ask if it could be possible to fin a way to allow people who send a message to someone who is afk to receive a message back telling that the guy is afk ?

    Like we would have the possibility to give a status for our character : afk or not afk, and following that status, when someone sends a private message to an afk status character, he receives a message : "player" is afk

    Would it be possible ? Would be great when admin are not present, and people try to contact them ( they are still on the server but afk ).

    Thanks
     
  19. Getting This Error :S Can you help me
     

    Attached Files: