1. Yes. Any kind of log or the possibility so see it over the rcon would be nice...
    I inserted permissions yesterday so only trusted players can use it but for me that isn't enough.
     
  2. Private messages should be private from another players, not for admin of the server. That's wrong.
     
  3. Yeah some players use pm as advantage to spam and advertise stuff to other players.
     
  4. you can combine it with your plugin "Ignore" ?

    that was a is one plugin.

    you can add a sound when new private message?
     
  5. Maybe add?

    Code:
    {"SelfPM", "You can not send messages to yourself."}                    if (p == player)
                        {
                            PrintMessage(player, "SelfPM");
                            return;
                        }
     
  6. How do I change the PM colour from cyan to purple? I've tried editing the main file from cyan hex to purple hex (#800080) but it doesn't change it. God damn it.
     
  7. Wulf

    Wulf Community Admin

    Edit the messages file with the same name under oxide/lang, not the plugin itself.
     
  8. Thank you Wulf, if you are accepting steam requests please consider adding me. My steam name is "PureBusiness | Rust Vanilla+"
     
  9. After updating to latest version I get this -

    Edit: Somehow Rusty said I needed to update my Private Message Plugin and linked me to a different plugin, Figured it out.

    Code:
    File: privatemessage.lua Line: 1 syntax error near 'System':
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.LoadString (System.String chunk, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.PluginLoader.LoadPlugin (Oxide.Core.Plugins.Plugin plugin, Boolean waitingForAccess) [0x00000] in <filename unknown>:0
     
  10. Wulf

    Wulf Community Admin

    It's not a Lua plugin anymore, don't rename it to one.
     
  11. when someone pms you, you can type /r and reply, except you can spam the other person. Can we fix?
     
  12. Nogrod updated Private Messaging with a new update entry:

    2.0.2

     
  13. Nogrod updated Private Messaging with a new update entry:

    2.0.2

     
  14. @Nogrod can you add inside the codelock effect upon reciving message? somebody made it so if you could add it in the official version :)
     

    Attached Files:

  15. This would be a good addition to an RP server, because right now when you receive a PM others nearby can hear you receiving the PM/a code lock going off each time they receive a message.
    I would totally love to see this fixed though, this is such an amazing addition.
     
  16. I think you cannot hide the effect from others since its global effect or how to describe it, true its good for RP servers, but players love to have the effect when reciving messages :) maybe if Nogrod will have time sometimes he will add it, maybe even with config true/false aurdio effect ;)
     
  17. I'm trying to set this up to work with server rewards. Server rewards allows you to purchase commands, Id like to have it so when a person purchases a certain 'command' it just sends them a message using the private messaging, is this possible? I'm trying to have people purchase codes to buildings. So i want it to pm them something like "Code to Apartment 1 is 5678" is that possible? It doesnt seem to work now. Would the setup be something like "pm $player.name The code is blah blah"

    BASICALLY: Whats the console command for /pm ?

    Is there a console command for pm? And if not, could someone show me how to make a console command for PM? I mean it can't be that hard right? I just don't know CSharp.
    Code:
    [ChatCommand("pm")]
            void cmdPm(BasePlayer player, string command, string[] args)
    So how do I make a console command that when you run it, it just calls the cmdPm function? In Python it would just be:
    Code:
    def Consolecommand(self):
    command.AddConsoleCommand("global.test", self.Plugin, "cmdPm")def Chatcommand(self):
    command.AddChatCommand("test", self.Plugin, "cmdPm")def cmdPm(self, player, cmd, args):
    player.Reply("Test successful!")
    
    How would you write it in C#?

    Also, how do I set the permissions on private messaging to only be used by a particular group? Does this mod have permissions?
     
    Last edited by a moderator: Aug 4, 2016
  18. hi
    How to use /pm in RCon chat ?
     
  19. Hi! How can i increase fint size in this plugin? Because it is smaller that the chat font size.