Yes. Any kind of log or the possibility so see it over the rcon would be nice...
I inserted permissions yesterday so only trusted players can use it but for me that isn't enough.
Private Messaging [Unmaintained]
Discussion in 'Plugin Support' started by Nogrod, Oct 17, 2014.
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Private messages should be private from another players, not for admin of the server. That's wrong.
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Nogrod updated Private Messaging with a new update entry:
2.0.0
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you can combine it with your plugin "Ignore" ?
that was a is one plugin.
you can add a sound when new private message? -
Maybe add?
Code:{"SelfPM", "You can not send messages to yourself."} if (p == player) { PrintMessage(player, "SelfPM"); return; }
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How do I change the PM colour from cyan to purple? I've tried editing the main file from cyan hex to purple hex (#800080) but it doesn't change it. God damn it.
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Wulf Community Admin
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After updating to latest version I get this -
Edit: Somehow Rusty said I needed to update my Private Message Plugin and linked me to a different plugin, Figured it out.
Code:File: privatemessage.lua Line: 1 syntax error near 'System': at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.LoadString (System.String chunk, System.String name) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.PluginLoader.LoadPlugin (Oxide.Core.Plugins.Plugin plugin, Boolean waitingForAccess) [0x00000] in <filename unknown>:0
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Wulf Community Admin
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when someone pms you, you can type /r and reply, except you can spam the other person. Can we fix?
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Nogrod updated Private Messaging with a new update entry:
2.0.2
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Nogrod updated Private Messaging with a new update entry:
2.0.2
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@Nogrod can you add inside the codelock effect upon reciving message? somebody made it so if you could add it in the official version
Attached Files:
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I would totally love to see this fixed though, this is such an amazing addition. -
maybe if Nogrod will have time sometimes he will add it, maybe even with config true/false aurdio effect
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I'm trying to set this up to work with server rewards. Server rewards allows you to purchase commands, Id like to have it so when a person purchases a certain 'command' it just sends them a message using the private messaging, is this possible? I'm trying to have people purchase codes to buildings. So i want it to pm them something like "Code to Apartment 1 is 5678" is that possible? It doesnt seem to work now. Would the setup be something like "pm $player.name The code is blah blah"
BASICALLY: Whats the console command for /pm ?
Is there a console command for pm? And if not, could someone show me how to make a console command for PM? I mean it can't be that hard right? I just don't know CSharp.
Code:[ChatCommand("pm")] void cmdPm(BasePlayer player, string command, string[] args)
Code:def Consolecommand(self): command.AddConsoleCommand("global.test", self.Plugin, "cmdPm")def Chatcommand(self): command.AddChatCommand("test", self.Plugin, "cmdPm")def cmdPm(self, player, cmd, args): player.Reply("Test successful!")
Also, how do I set the permissions on private messaging to only be used by a particular group? Does this mod have permissions?Last edited by a moderator: Aug 4, 2016 -
hi
How to use /pm in RCon chat ? -
Hi! How can i increase fint size in this plugin? Because it is smaller that the chat font size.