Reneb submitted a new resource:
PathFinding - PathFinding plugin, used by other plugins only.
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PathFinding
Path finding API, used by other plugins only
Total Downloads: 13,570 - First Release: Mar 31, 2015 - Last Update: Apr 19, 2018
- 5/5, 14 likes
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Amazing! Genius
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Hello and thx but this plugin is in conflict with Hunt RPG so i m not able to add it on my server...
Is it possible to fix that ?
Anyway thx a lot for the NPC Mod that is just so amazing !!! -
In conflict?
Why would it be? -
this is the message i have when i try to add it on my server. -
Wulf Community Admin
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good to know multiplay allows C# plugins now
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Reneb updated PathFinding with a new update entry:
40% speed increase for A*, and better paths
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Reneb updated PathFinding with a new update entry:
performance and no more "jumping"
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I get this error when trying /path
Code:4:06 PM [Error] Failed to call hook 'cmdChatPath' on plugin 'PathFinding' (ArgumentOutOfRangeException: Argument is out of range. Parameter name: Index out of range) 4:06 PM [Debug] at System.Collections.Generic.SortedList`2[System.Single,System.Collections.Generic.List`1[Oxide.Plugins.PathFinding+PathfindNode]].KeyAt (Int32 index) [0x00000] in <filename unknown>:0 at System.Collections.Generic.SortedList`2+ListKeys[System.Single,System.Collections.Generic.List`1[Oxide.Plugins.PathFinding+PathfindNode]].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PathFinding+Pathfinder.FindPath (Vector3 sourcePos, Vector3 targetPos) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PathFinding.FindPath (Vector3 sourcePosition, Vector3 targetPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PathFinding.FindBestPath (Vector3 sourcePosition, Vector3 targetPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PathFinding.FindAndFollowPath (.BaseEntity entity, Vector3 sourcePosition, Vector3 targetPosition) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PathFinding.cmdChatPath (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 4:07 PM [Info] BetterLoot: Refreshed 1 containers (0 destroyed)
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wasnt able to remake this error, no idea, you probably have a corrupted file.
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Reneb updated PathFinding with a new update entry:
pathfinding config
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Reneb updated PathFinding with a new update entry:
tweeked x4 faster
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Can you look in to a free roam path?
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what does that mean :$?
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Reneb updated PathFinding with a new update entry:
update for latest rust
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Hi Reneb Pathfinding and Human Npc don“t run.The last Rust update comes out and the Plugins have Errors please update Pathfinding and Human Npc.
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pathfinder has no reason to not work.
as for human npc, yes it needs, but i can't update until next week. -
[Oxide] 11:09 AM [Error] PathFinding plugin failed to compile!
[Oxide] 11:09 AM [Error] PathFinding.cs(301,62): error CS0117: `BasePlayer.NetworkQueue' does not contain a definition for `Positional'
this is the error i am getting when uploading it