1. How is this checking what admins are online? I have people set to auth groups 0 and 1 online and it doesn't refer to them as admins (says 0 admins online). Is it a separate permission?
     
  2. This may be some connection issue that your server is having with the website which Notifier gets the players countries. (IP Address Details - ipinfo.io)
    I don't think there's anything you can do about it but just to wait this "issue" solves itself, it's just a matter of time.
    [DOUBLEPOST=1443848575][/DOUBLEPOST]
    Notifier checks the player authentication, either if the Admin is a Moderator (auth level 1) or an owner (auth level 2).
     
  3. So I managed to get it to work last time but I cant figure it out this time. When the plugin Notifier is installed and unedited it will show the notifier icon or logo to the left of the message it displays in the in game chat, last time i got it to just have the regular Rust icon, if I could have it do the regular Rust Icon I would appreciate that very much.
    Code:
    "SETTINGS": {
        "ADVERTS INTERVAL": .05,
        "BROADCAST TO CONSOLE": false,
        "ENABLE ADMINS LIST": false,
        "ENABLE ADVERTS": true,
        "ENABLE ADVERTS COMMAND": true,
        "ENABLE JOIN MESSAGE": true,
        "ENABLE LEAVE MESSAGE": true,
        "ENABLE MAP LINK": true,
        "ENABLE MOTD": true,
        "ENABLE MOTD CYCLE": true,
        "ENABLE PLAYERS DEFAULT COLORS": false,
        "ENABLE PLAYERS LIST": true,
        "ENABLE PLAYERS ONLINE": true,
        "ENABLE PLUGIN ICON": false,
        "ENABLE PLUGINS LIST": false,
        "ENABLE RULES": true,
        "ENABLE SCHEDULED MESSAGES": true,
        "ENABLE WELCOME MESSAGE": true,
        "HIDE ADMINS": false,
        "ICON PROFILE": "76561198235146288",
        "MOTD INTERVAL": 120,
        "MOTD PREFIX": "[ <yellow>MOTD<end> ]",
        "PLAYERS LIST ON CHAT": true,
        "PLAYERS LIST ON CONSOLE": true,
        "PREFIX": "<white>[<end> <orange>Dota 2<end> <white>]<end>",
        "RULES LANGUAGE": "AUTO"
    That is the part of the config file I tried to edit to change it and it still shows the Notifier icon. I appriciate any help, thank you.
     
  4. Hello, since last update of Rust i can't use /rules

    Got that error when someone try to display it

    Code:
    [Oxide] 2:03 PM [Error] Failed to call hook 'rules_CMD' on plugin 'notifier v2.13.5'
    Traceback (most recent call last):
      File "notifier.py", line 417, in rules_CMD
    RuntimeError: Failed to call rules_CMD (KeyNotFoundException: white)
    at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c>
    at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024>
    at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,object) <0x000a2>
    at Microsoft.Scripting.Interpreter.DynamicInstruction`3<object, object, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x00113>
    at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
     
  5. Please upload your config file
     
  6. Here my config, thanks for reply btw
     

    Attached Files:

  7. Oh nevermind, I just noticed that you are on version 2.13.x, Notifier's current version is 2.15.0, update yours please. :)
     
  8. Oh i tought i did it , my bad then; thanks a lot!
     
  9. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    Notifier | New Features & Improvements!

     
    Last edited by a moderator: Oct 5, 2015
  10. Updated and getting spam, rolling back, included below what it spams.
    Code:
    [Oxide] 6:35 PM [Error] Failed to call hook 'OnEntitySpawned' on plugin 'notifier v2.16.0'
    Traceback (most recent call last):
      File "notifier.py", line 454, in OnEntitySpawned
    RuntimeError: Failed to call OnEntitySpawned (KeyNotFoundException: ANNOUNCE PATROL HELICOPTERS)
    at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c>
    at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024>
    at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,string) <0x00097>
    at (wrapper dynamic-method) object.OnEntitySpawned$43 (System.Runtime.CompilerServices.Closure,IronPython.Runtime.PythonFunction,object,object) <0x001c6>
     
    Last edited by a moderator: Oct 5, 2015
  11. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    Notifier | Minor Fix



    @Alphawar the issue has been solved. Thank you for reporting. :)
     
  12. [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:28 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:29 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:29 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!
    [Oxide] 4:29 AM [Info] [Notifier v2.16.1] A Patrol Helicopter is coming!

    spams this when it does a rocket attack. fyi
     
  13. getting massive amount of errors with the current iteration.

    EDIT it was due to me not following the format in the advertisements.

    Code:
    [Oxide] 4:52 AM [Error] Failed to call hook 'OnEntitySpawned' on plugin 'notifier v2.16.1'
    Traceback (most recent call last):
      File "notifier.py", line 457, in OnEntitySpawned
    RuntimeError: Failed to call OnEntitySpawned (UnboundNameException: global name 'PLUGIN' is not defined)
    at IronPython.Runtime.Operations.PythonOps.GetVariable (IronPython.Runtime.CodeContext,string,bool,bool) <0x00159>
    at IronPython.Runtime.Operations.PythonOps.GetGlobal (IronPython.Runtime.CodeContext,string) <0x0002d>
    at (wrapper dynamic-method) object.OnEntitySpawned$49 (System.Runtime.CompilerServices.Closure,IronPython.Runtime.PythonFunction,object,object) <0x001a0>
     
    Last edited by a moderator: Oct 5, 2015
  14. Hey, When I do /help, some stuff from other plugins goes above. Is there a way to fix this and place custom text inside and if so where in the configure file. Atm, I'm just running a custom /help plugin and linked the notifier steam to the icon (small work around) or would this method be best?

    Thanks,
     

  15. /notifier help is the right command for all the commands info, Notifier no longer uses /help for that, only a small message indicating to the command I just told.
     
  16. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    Notifier | Minor Fix



    @Leeter the issue has been fixed. Thank you for reporting. :)
     
    Last edited by a moderator: Oct 5, 2015
  17. My notifier never works, even with a default config, not even any errors in console.
     
  18. (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    (19:19:31) | [Oxide] 7:19 PM [Info] [Notifier v2.16.2] A Patrol Helicopter is coming!

    after it gets downed. looks like whatever drops when it blows up triggers it also
     
  19. Also Is it possible to make the welcome message last longer, as it vanishes after like 2 seconds...
     
  20. This will fix the 'A Patrol Helicopter is coming!' spam when its destroyed.
     

    Attached Files: