1. Even though the one you have uploaded should work right, you actually haven't upload the default, Adverts Interval is not 12 but 6 minutes by default.
     
  2. It's only a small change as I think every 6 mins is too often
     
  3. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    Notifier | Message Of The Day Feature!



    - This update only does some additions to the configuration file, no resets required
    - The Admins /motd <message> changes the message in-game and saves the new message in the config file, this way Admins don't need to go within the plugin config to change it. It is also possible to add a message as you would in the config file using the color system that Notifier features.
    - This update also provides a fix for some configuration files that are missing the Scheduled Messages section
     
  4. Hey, you uploaded the wrong file I got the .json file when I clicked the download button :)
     
  5. the file download is .json is this normal?
     
  6. Oh wth, sorry about that
     
  7. Error loading plugin
    Code:
    [Oxide] 10:38 AM [Info] Loaded plugin Notifier v2.15.0 by SkinN
    [Oxide] 10:38 AM [Info] [Notifier v2.15.0] --------------------------------------------------
    [Oxide] 10:38 AM [Info] [Notifier v2.15.0] * Applied new changes to the configuration file
    [Oxide] 10:38 AM [Info] [Notifier v2.15.0] * Started Adverts timer, set to 5 minute/s
    [Oxide] 10:38 AM [Error] Failed to initialize plugin 'notifier v2.15.0'
    Traceback (most recent call last):
      File "notifier.py", line 358, in Init
    RuntimeError: Failed to call Init (KeyNotFoundException: ENABLE SCHEDULED MESSAGES)
    at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c>
    at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024>
    at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,string) <0x00097>
    at System.Dynamic.UpdateDelegates.UpdateAndExecute2<object, string, object> (System.Runtime.CompilerServices.CallSite,object,string) <0x0030a>
    at Microsoft.Scripting.Interpreter.DynamicInstruction`3<object, string, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x00113>
    at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
     
    Last edited by a moderator: Oct 1, 2015
  8. I got some errors with the latest version:

    Code:
    [Oxide] 1:52 PM [Info] Loaded plugin Notifier v2.15.0 by SkinN
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] --------------------------------------------------
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Applied new changes to the configuration file
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Started Adverts timer, set to 6 minute/s
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Started Scheduled Messages timer
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Started Message Of The Day timer, set to 30 minute/s
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Enabling commands:
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0]   - Map Link (/map)
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0]   - Rules (/rules, /regras, /regles)
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0]   - Adverts Command (/adverts)
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0]   - Players Online (/online)
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0]   - Players List (/players)
    [Oxide] 1:52 PM [Info] [Notifier v2.15.0] --------------------------------------------------
    [Oxide] 1:52 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.)
    [Oxide] 1:52 PM [Debug]   at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0
      at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
      at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     

  9. But that's not a notifier error, look: [Oxide] 1:52 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38'
     
  10. It doesn't hide admin from /online anymore, even though I set "Hide Admins" to true.
     
  11. If you are an Admin then you can see everything, but non-admins cant.
    [DOUBLEPOST=1443723146][/DOUBLEPOST]
    This is not a Notifier issue:
    Code:
    [Oxide] 1:52 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.)
    [Oxide] 1:52 PM [Debug]   at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0
      at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
      at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  12. I saw that, but I got this after updating notifier. Or I thought...Thanks for answer!
     
  13. I would remove the IngameClockGUI plugin as its bugged
     
  14. Or otherwise report the issue to its developer so the bug in hand can be dealt with.
     
  15. It has been reported already still no fix
     
  16. Programming can be a bitch sometimes :/
    Give it time.
     
  17. please, where ARE config for popup?
     
  18. Notifier will have its own UI system in the future
     
  19. Hey there, I'm having trouble understanding the Join icon setup in the config. I have here a steam profile (Steam Community :: Notifier) with the icon I would like to use, but when I put that STEAM64 in the icon field, it shows a ? picture instead of the icon I have as the picture. The default icon works fine. The account is logged in, and online on Steam Friends. What am I doing wrong here?
     
    Last edited by a moderator: Oct 3, 2015