Even though the one you have uploaded should work right, you actually haven't upload the default, Adverts Interval is not 12 but 6 minutes by default.
Notifier [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Feb 1, 2015.
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It's only a small change as I think every 6 mins is too often
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SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier | Message Of The Day Feature!
- This update only does some additions to the configuration file, no resets required
- The Admins /motd <message> changes the message in-game and saves the new message in the config file, this way Admins don't need to go within the plugin config to change it. It is also possible to add a message as you would in the config file using the color system that Notifier features.
- This update also provides a fix for some configuration files that are missing the Scheduled Messages section -
Hey, you uploaded the wrong file I got the .json file when I clicked the download button
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the file download is .json is this normal?
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Oh wth, sorry about that
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SkinN õ.Õ'.|. updated Notifier with a new update entry:
Notifier | Correct File!
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Error loading plugin
Code:[Oxide] 10:38 AM [Info] Loaded plugin Notifier v2.15.0 by SkinN [Oxide] 10:38 AM [Info] [Notifier v2.15.0] -------------------------------------------------- [Oxide] 10:38 AM [Info] [Notifier v2.15.0] * Applied new changes to the configuration file [Oxide] 10:38 AM [Info] [Notifier v2.15.0] * Started Adverts timer, set to 5 minute/s [Oxide] 10:38 AM [Error] Failed to initialize plugin 'notifier v2.15.0' Traceback (most recent call last): File "notifier.py", line 358, in Init RuntimeError: Failed to call Init (KeyNotFoundException: ENABLE SCHEDULED MESSAGES) at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c> at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,string) <0x00097> at System.Dynamic.UpdateDelegates.UpdateAndExecute2<object, string, object> (System.Runtime.CompilerServices.CallSite,object,string) <0x0030a> at Microsoft.Scripting.Interpreter.DynamicInstruction`3<object, string, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x00113> at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
Last edited by a moderator: Oct 1, 2015 -
I got some errors with the latest version:
Code:[Oxide] 1:52 PM [Info] Loaded plugin Notifier v2.15.0 by SkinN [Oxide] 1:52 PM [Info] [Notifier v2.15.0] -------------------------------------------------- [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Applied new changes to the configuration file [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Started Adverts timer, set to 6 minute/s [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Started Scheduled Messages timer [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Started Message Of The Day timer, set to 30 minute/s [Oxide] 1:52 PM [Info] [Notifier v2.15.0] * Enabling commands: [Oxide] 1:52 PM [Info] [Notifier v2.15.0] - Map Link (/map) [Oxide] 1:52 PM [Info] [Notifier v2.15.0] - Rules (/rules, /regras, /regles) [Oxide] 1:52 PM [Info] [Notifier v2.15.0] - Adverts Command (/adverts) [Oxide] 1:52 PM [Info] [Notifier v2.15.0] - Players Online (/online) [Oxide] 1:52 PM [Info] [Notifier v2.15.0] - Players List (/players) [Oxide] 1:52 PM [Info] [Notifier v2.15.0] -------------------------------------------------- [Oxide] 1:52 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.) [Oxide] 1:52 PM [Debug] at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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But that's not a notifier error, look: [Oxide] 1:52 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' -
It doesn't hide admin from /online anymore, even though I set "Hide Admins" to true.
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[DOUBLEPOST=1443723146][/DOUBLEPOST]
Code:[Oxide] 1:52 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.) [Oxide] 1:52 PM [Debug] at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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I saw that, but I got this after updating notifier. Or I thought...Thanks for answer!
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I would remove the IngameClockGUI plugin as its bugged
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Give it time. -
please, where ARE config for popup?
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Hey there, I'm having trouble understanding the Join icon setup in the config. I have here a steam profile (Steam Community :: Notifier) with the icon I would like to use, but when I put that STEAM64 in the icon field, it shows a ? picture instead of the icon I have as the picture. The default icon works fine. The account is logged in, and online on Steam Friends. What am I doing wrong here?
Last edited by a moderator: Oct 3, 2015