1. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    v3.0.1 | Additions & Improvements & Fixes



    I wanted to just say thank you for everyone for the great response on the new v3.0 version, to be honest I was ready to be full of weird bugs and hard stuff but turned out quite ok, just some small bugs fixed and a few improvements here and there. Thanks for all the support and as always I hope you enjoy!
     
    Last edited by a moderator: Mar 20, 2016
  2. oh. I need help)

    [Oxide] 13:16 [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Notifier v3.0.1' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 13:16 [Debug] at Oxide.Plugins.Notifier.GetNameFormats (System.String text, .BasePlayer player) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Notifier.OnPlayerDisconnected (.BasePlayer player, System.String reason) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Notifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    [Oxide] 13:16 [Error] Failed to call hook 'OnPlayerInit' on plugin 'Notifier v3.0.1' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 13:16 [Debug] at Oxide.Plugins.Notifier.GetNameFormats (System.String text, .BasePlayer player) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Notifier.JoinMessages (.BasePlayer player) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Notifier.OnPlayerInit (.BasePlayer player, Boolean sendJoinMessages) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Notifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
  3. Up
    upload your lang file
     
  4. lang file
     

    Attached Files:

    Last edited by a moderator: Mar 20, 2016
  5. thats not the lang file
     
  6. Yes it is.
    [DOUBLEPOST=1458482444][/DOUBLEPOST]
    I believe I saw the issue, thanks for reporting. FYI there is nothing wrong with you lang file.
     
    Last edited by a moderator: Mar 20, 2016
  7. @SkinN õ.Õ'.|. Splendid work on that CZ rules ;) Again thanks and also thanks for other Czech server admins ;) I think we all love this ;)
     
  8. He uploaded the correct one the one he had before was the config as you can see he edited his post after I posted
    Last edited: Today at 10:12 AM
    I posted at 9:59am
     
  9. Good to hear, I was just posting its working perfect.
     
  10. Glad to see a fresh update here..
    I will test it on a test server. And use it on my live server
     
  11. delete this... answered my own question
     
  12. Code:
    [Oxide] 20:34 [Debug]   at Oxide.Plugins.Notifier.GetNameFormats (System.String
    text, .BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Notifier.JoinMessages (.BasePlayer player) [0x00000] in <file
    name unknown>:0
      at Oxide.Plugins.Notifier.OnPlayerInit (.BasePlayer player, Boolean sendJoinMe
    ssages) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Notifier.DirectCallHook (System.String name, System.Object& r
    et, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo metho
    d, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
    args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[]
     
  13. Code:
    [Oxide] 19:42 [Error] Failed to call hook 'OnPlayerInit' on plugin 'notifier v2.
    18.4'
    Traceback (most recent call last):
      File "notifier.py", line 435, in OnPlayerInit
    RuntimeError: Failed to call OnPlayerInit (MissingMemberException: notifier inst
    ance has no attribute 'connected')
    at IronPython.Runtime.Types.OldInstance/FastOldInstanceGet.Target (System.Runtim
    e.CompilerServices.CallSite,object,IronPython.Runtime.CodeContext) <0x00168>
    at (wrapper dynamic-method) object.OnPlayerInit$14 (System.Runtime.CompilerServi
    ces.Closure,IronPython.Runtime.PythonFunction,object,object,object) <0x007af
    Having Issues Too
     
  14. Because you are running both CSharp and Python versions, remove python's.
    [DOUBLEPOST=1458612947][/DOUBLEPOST]
    You are using the old Python version which I no longer support, upgrade to the latest version if you will.
    [DOUBLEPOST=1458613007][/DOUBLEPOST]
    I will take a look into this. Thanks for reporting.
     

  15. Thanks
    [DOUBLEPOST=1458645457][/DOUBLEPOST]
    Yeah i have the newist update and i am looking at the plugin folder i dont have the python in here anymore, I removed it before i put update in the folder.
    [DOUBLEPOST=1458647771][/DOUBLEPOST]Ok i have one thing i am not sure of were in the config do i edit the MOTD?
     
  16. Hi skinn, your C# version not works with <i>italic text</i>
     

    Attached Files:

  17. @SkinN õ.Õ'.|.

    When admin joins server, notifier doesnt show in console
    Code:
    (15:37:50) | [Oxide] 15:37 [Info] [Notifier] Brko joined server from Czech Republic.
    but when a player joins (group player, no authlvl 0) it shows in console and in game properly.


    SOLVED - hideAdmins: true :D
     
    Last edited by a moderator: Mar 22, 2016
  18. HTML code as nothing to do with Notifier, if you look closely to your message you have a <color=i> tag instead of <i>, then your closing with </i>, and thats the reason its failing the format
     
  19. Nonono man, just your plugin don't interpret my text greatly, look, its my text as you saw on my picture, see how it is in json =

    "<size=12>Le <color=#af5>[Marché]</color> a été completement changé! Plus de commandes, vous devez simplement vous rendre dans une des <i><color=#4682b4>villes</color></i> et parler aux <color=#af5>PNJ</color>. (<color=#14d4fd>/help</color>)</size>",

    There are no faults, this text work with your PY version.