Yeah it's not body temperature, it's outdoor temperature that it displays. I'll look into that though

Magic Teleportation
Magical home/teleport system.
Total Downloads: 4,985 - First Release: Oct 28, 2015 - Last Update: Oct 27, 2017
- 5/5, 11 likes
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Would be awesome if it's ready before tomorrow wipe . Would completely switch to this home system
, only other thing that's bothering me is how some players managed to get dmged while tping , it doesn't seem to be affecting many tho . Other than that this is perfect , with the tp blocked in building blocked zones , does exactly what i wished for .
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This is how his bed placement looks like View image: 2015 11 04 00001 .
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Aparently he took dmg everytime . I tried puting a bed right next to his and i got no damage . After this i destroyed his bed and asked him to place another in the exact same position, he doesn't take dmg anymore.
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and don't destroy the bed if it does happen again. I wanna see the circumstances under which it happens. Cheers
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Alright , i'll try to recreate the bug later .
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Adding tp to friends, admin tp etc. -
can you do a /help
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Norn updated Magic Homes with a new update entry:
0.4
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Is there a set amount of homes that can be set from the beds or is it infinite. IE; A player has 10 beds, will he have 10 homes or can we cap it to say 5.
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Looking forward to this after the wipe. Feedback incoming
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Homes are not being set , any fast fix possible ?
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Yup confirmed, needs an update for new Rust version.
[DOUBLEPOST=1446760794][/DOUBLEPOST]To fix the plugin replace the wrong path afterCode:Dictionary<string, string> DEFAULT_HomeEntities = new Dictionary<string, string>()
Code:{"assets/prefabs/deployable/bed/bed_deployed.prefab", "bed_deployed.prefab" },
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Norn updated Magic Homes with a new update entry:
0.4
[DOUBLEPOST=1446761795][/DOUBLEPOST]