Magic Teleportation

Magical home/teleport system.

Total Downloads: 4,984 - First Release: Oct 28, 2015 - Last Update: Oct 27, 2017

5/5, 11 likes
  1. I'd go with 3 extra variables in config, one that decides if teleporting is blocked around a certain time of day (False by default), and 2 others denoting a server timeframe (start and stop hour) when teleport is not working. Say, 19:00 - 5:00 am
     
  2. Hello , anyway i can disable the plugin ? I mean calling a hook from my plugin . I curently disabled /tpr and /tpa with the zone manager but that doesn't affect the beds .
     
  3. aren't /tpr and /tpa an entirely different mod? Looks like you're running 2 separate teleport mods.
     
  4. Yes they are separate , but im blocking that with zone manager , i wanna be able to block this aswell with a hook or something .
     
    Last edited by a moderator: Nov 21, 2015
  5. This mod already has ZoneManager compatibility, a few updates ago actually

    If you don't want /tpr, delete m-Teleportation
     
  6. Oh it does ? Maybe i missed updating zone manager , ill be back in a bit with confirmation .
    So im creating a zone with "notp " "true" attributes and i can still use /t home id . Anything im missing ?
    [DOUBLEPOST=1448132981][/DOUBLEPOST]It only seems to work with building blocked
    [DOUBLEPOST=1448134338][/DOUBLEPOST]Think i was missunderstood , i want that in certain areas made with Zone Manager any kind of teleport to be blocked , i don't wanna take out /tpr . Curently notp argument in ZoneManager only blocks /tpr and /tpa , but i don't know why it doesnt block /t home .
     
    Last edited by a moderator: Nov 21, 2015
  7. How can people teleport to public tp spots ? btw replacing canTeleport with CanTeleport makes it work with zone manager( nogrod knew about this fix )

    nvm got it
    [DOUBLEPOST=1448456195][/DOUBLEPOST]Public tp system is not working properly , when you set cooldown in config its actually updating for the time it takes to tp away . After i tped to it once i cannot tp to it again

    Code:
    Oxide] 12:55 PM [Error] Failed to call hook 'cmdHome' on plugin 'MagicTeleportation v0.8.0' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 12:55 PM [Debug]   at Oxide.Plugins.MagicTeleportation.cmdHome (.BasePlayer player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.MagicTeleportation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 
     
    Last edited by a moderator: Nov 25, 2015
  8. It works fine, you shouldn't really be editing the data manually. "/t create"
     
  9. Hello , so players are getting damaged and sometimes killed im guessing because of lag or something , causing them to fall through structures . I'm thinking maybe an easy fix to that would be a delayed wakeup , like 3-4 seconds , to allow everything to render around them which would also prevent the bug which lets u see all chests by tping to a bed near it and also fixing the players getting dmged . The dmg thing would not be observed on an empty server cause redering is instant and lag is not existent , but in busy servers stuff like that happens .
     
  10. The script tries to spawn you 1.5 metres above the object, but I guess sometimes at certain angles that could be dodgy. I'll look into it soon.
     
  11. Hi.
    Before anything else, thank you for this great plugin.
     
    Last edited by a moderator: Dec 5, 2015
  12. how do I write a publit tp
     
  13. Should change to EntityOwners versus BuildingOwners since its updated more often.
     
  14. Is it possible to allow only one spawn point?
     
  15. Set max homes to 1.
     
  16. Not sure why, players on my server are severely hurt after teleporting. Something deals 60-80% damage to them every time they jump to their bed. It happens regardless of whether the bed is on 1st floor, ground floor, or on open foundation. I kinda like it because I love seeing people get hurt but you might wanna look into it?
     
  17. Norn updated Magic Teleportation with a new update entry:

    0.9

     
  18. the /t home command stop working on my server. it always tells me, that there are no homes yet. placing an new bed don't work.
    the public system works fine. any ideas?
     
  19. how do i get it work?
    whats the comand for allppl to use?