Magic Teleportation

Magical home/teleport system.

Total Downloads: 4,984 - First Release: Oct 28, 2015 - Last Update: Oct 27, 2017

5/5, 11 likes
  1. Norn submitted a new resource:

    Magic Homes - Make beds and homes the same thing

    Read more about this resource...
     
  2. This looks interesting. Is the home location removed if the bed is destroyed?
     
  3. It does indeed
     
  4. That's great, thank you for releasing it.
     
  5. Norn updated Magic Homes with a new update entry:

    0.1

     
  6. Excellent!
     
  7. Norn updated Magic Homes with a new update entry:

    0.2

     
  8. This is an excellent idea and I appreciate you taking the time to implement it. However, and you may already have these features planned, but I believe there needs to be a definable countdown on the teleport home. This would be to prevent players from instantly teleporting away from danger. In addition, the teleport should cancel if the player sustains damage during the countdown. Once these features are implemented I'd love to replace my current teleport home plugin with this one.

    Thanks!
     
  9. Those features already exist :)

    In the config:
    Code:
      "iHomeTPCooldown": 10,
      "iTPWait": 3,
    
    iHomeTPCooldown is the cooldown before the player can teleport again, iTPWait is the amount in seconds the player must wait after typing the command to be actually teleported.

    I will add the damage etc checks tonight though :)
     
  10. Oh, excellent! I looked over the config, but completely missed the iTPWait. Sorry about that. I'm definitely considering this plugin for tomorrow's wipe.
    [DOUBLEPOST=1446104052][/DOUBLEPOST]Also, are values in the config only defined to accept minutes? Or could I do 45 seconds for the iTPWait?
     
  11. They're all in seconds :)
     
  12. for me/us the homes dont get removed when the bed is destroyed.....
     
  13. First report of that I've heard, any errors? Logs?
     
  14. no errors or something else. the bed at /h warp stands just on 77hp for another player on 45 .

    is that correct this way?
    }
    },
    "Entities": {
    "assets/bundled/prefabs/items/bed_deployed.prefab": {
    "tPrefab_name": "assets/bundled/prefabs/items/bed_deployed.prefab",
    "tShortname": "bed_deployed.prefab",
    "bEnabled": true
    }

    isnt the shortname sith a dot?
     
  15. Teleport isn't getting interrupted if i get damage , no errors in console .
     
  16. and. I was wondering that a guy i shot, just vanished. Yea Tp, when wounded.....

    and i still have that issue that the homes dont get removed...... maybe issue with another plugin? .... something i can do?
     
  17. Norn updated Magic Homes with a new update entry:

    0.3


    [DOUBLEPOST=1446488296,1446441656][/DOUBLEPOST]Random request but anyone using this on their server, can you PM me the name so I can play for a bit? I want to get general players feelings on it, any changes etc. Would be awesome.
     
  18. Aparently people teleporting back ( to their bed ) from long distances take alot of dmg , sometimes even causing death.
     
  19. I don't understand how? Any more information?
     
  20. Nevermind it seems players got it wrong , sometimes you take damage when you teleport back in your bed , in his situation he was tping on top of his house . I tried testing it on a foundation and in a big tower and i couldn't take any dmg . Another problem i could find was that it doesn't take in account the fact that you're wearing clothes . I was in the snow at 3 degress and it kept saying it's -13 and i can't tp .