Magic Loot

Simple components multiplier & loot system

Total Downloads: 13,466 - First Release: Nov 13, 2016 - Last Update: Nov 2, 2017

5/5, 44 likes
  1. Your Awesome! I have tried to set container but when I try to add something new to config it hates me, I will look for report to turn to false and keep an eye out for your next update!
     
  2. [MagicLoot] Did not find in list: crate_mine
    [MagicLoot] Did not find in list: crate_mine
    [MagicLoot] Did not find in list: crate_mine
    [MagicLoot] Did not find in list: crate_normal_2_medical
    [MagicLoot] Did not find in list: crate_normal_2_medical
    [MagicLoot] Did not find in list: crate_normal_2_medical
    [MagicLoot] Did not find in list: crate_normal_2_medical
    [MagicLoot] Did not find in list: crate_normal_2_medical
    [MagicLoot] Did not find in list: crate_mine
    [MagicLoot] Did not find in list: crate_mine
    [MagicLoot] Did not find in list: crate_mine
    [MagicLoot] Did not find in list: crate_mine
    [DOUBLEPOST=1508804931][/DOUBLEPOST]it was working fine then you did that
     
  3. I've already explained this.
     
  4. I reset and reloaded it keeps coming up
    [DOUBLEPOST=1508806904][/DOUBLEPOST]
    Its ok I can fix it. o.unload MagicLoot
     
  5. Sounds like a great solution.
     
  6. Kunazai updated Magic Loot with a new update entry:

    0.1.23

     
  7. I've searched every page and can't see it. Did you ever fix this? Does anybody else know to get this plugin to overwrite heli crates while helicontrol plugin is active?

    heli control config:
    "Loot - Use Custom loot spawns": false,

    relevant magic loot configs:
    "ExtraLoot": {
    "Enabled": true,
    "ExtraItemsMax": 2,
    "ExtraItemsMin": 1,
    "ItemStackSizeMin": 1,
    "PreventDuplicates": false,
    "VanillaLootTablesOnly": false


    "heli_crate": {
    "enabled": true,
    "lootMultiplier": 1.0,
    "maxExtraItems": 5,
    "minExtraItems": 2
    }
     
  8. I am new to this plugin, and am kind of confused on why when most things spawn in loot crates, there are 100's of
    1,000's of that particular item. That is without me adjusting any of the multipliers from fresh install of plugin.

    Examples would be: 100,000 Mining Quarries.....50,000 Timed Explosive Charge......100,000.....Black Raspberries

    I'm all for getting a little ahead in Rust........but seems kind of excessive?
    Or maybe is just some kind of bug I encountered?
     
  9. Check MagicLoot.json in your /data/ directory. The standards are a bit idiotic, but I guess the creator did that to alert you to change them all ;)
     
  10. Thanks for the heads up!.........maybe it's just me, but that seems like a lot of work. Very confusing.
     
  11. It can be. You can also just disable the "Extra Loot" option in the config.

    There are just a few amounts used, so you can mass change it to lower ones and change some of them when necessary (Use "Replace All" in an editor like Notepad++)
     
  12. Save yourself lots of headaches use BetterLoot
     
  13. i think doing /updatehelis while a heli was active fixed this for me. tables seem ok now.
     
  14. The max amounts generated for this are based on the max stack sizes you have set on the server. Either change the values in \data\MagicLoot.json, set VanillaLootTablesOnly to true to avoid using \data\MagicLoot.json values, or disable ExtraLoot entirely.
    Good to know, thanks for the follow up.
     
    Last edited by a moderator: Oct 25, 2017
  15. Is there a possibility to change the new zombies loot in them? Don't know if MagicLoot can handle that since they are npc's
     
  16. MagicLoot's hooks don't handle murderer's loot. If I have time, I can glance at the code and see if there is something simple I could add for this, but no promises. Good chance they'll be removed from the game before I have time to add anything. Also, I'm not too keen on adding new hooks to the mod unless there is a good reason.
     
  17. you could be right but there's precedent to be believe the changes will stay. they added halloween.enabled true/false and a bunch of prefabs for this stuff. probably work like xmas does. unlikely that they will remove the content and re-deploy it every ween. im sure there will be some plugins that pop up that will handle it as well, worst case.

    edit: i don't care either way, just pointing out in order to boost confidence that the changes might stick beyond the holiday. you could still be right. :)
     
    Last edited by a moderator: Oct 27, 2017
  18. Even if they don't keep murderers around, we'll still have scientists coming out in the near future. And I'm certain they'll use the same exact method for determining loot on them, just different loot tables.
     
  19. hello guys how can change the loot of airdrops any one know?
    tnx you
     
  20. hello guys i use the magicloot and i have one problem for this i have all items stuck to 65000 and road signs dont stuck give 1 by 1 on my invetory how can fix that?