use BetterLoot for Rust | Oxide instead. this plugin meant to be as simple as possible to adjust multiplication rates of loot tables.

Magic Loot
Simple components multiplier & loot system
Total Downloads: 13,477 - First Release: Nov 13, 2016 - Last Update: Nov 2, 2017
- 5/5, 44 likes
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The main config in \config\MagicLoot.json lists those useless components because the code auto generates the list of components to include from Rust itself. And this list only multiplies what is already spawned into containers. -
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"Failed to initialize plugin 'MagicLoot v0.1.20' (ArgumentNullException: Argument cannot be null.
Parameter name: source)"
Pls help -
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[DOUBLEPOST=1508440659][/DOUBLEPOST] -
I don't have any problem since update, for me
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Hmmm refresh doesnt work at all. I have it set to true. Never any refresh in console like the old plug in. Als im STILL only getting 2 items per barrel. No matter if i set it in the CFG or not. Really really frustrated with these changes.
[DOUBLEPOST=1508444502][/DOUBLEPOST]I can set min and max to custom values and reload and they will work . A few minutes later .. vanilla loot tables once again. Whats going on?
[DOUBLEPOST=1508444821][/DOUBLEPOST]Did someone say the older versions of the old plug in were working? I would be keen to try that over this. Sorry Kuna . This isnt working out for me.
[DOUBLEPOST=1508445754][/DOUBLEPOST]Update: Old version runs perfect. Just what I needed. -
<strike>The refresh debug doesn't report</strike> anymore because that system has been deprecated. Norn put it in because it was a bandaid solution to another issue where loot would get bugged out when Rust itself tried to refresh it. Overall, the new oxide hook allows the mod to use Rust's refresh system itself.
If you're switching back to the old version of the mod, that's fine, but you'll have to deal with that bug.
As for you mentioning
Last edited by a moderator: Oct 19, 2017 -
Because I'm repeating myself over and over you've over complicated this simple plugin. If I wanted long winded I'd use loot config or pay for alpha loot. Magic loot was meant to be a very simple solution and now it's a mess.
[DOUBLEPOST=1508447139][/DOUBLEPOST]I'm sorry to take this stance but this is how I feel.
[DOUBLEPOST=1508447338][/DOUBLEPOST]Also I've no idea what bug as I'm getting zero issues. No console spam. Only the loot I wanted. Thanks norn. -
lol, the config simply has extra options, it is the same plugin as before. But w/e, good luck to you.
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why am i getting this ?
[MagicLoot] Did not find in list: loot_barrel_1 -
[DOUBLEPOST=1508467554][/DOUBLEPOST]It is basically a warning to let you know MagicLoot doesn't know what to do with it, so it is treating it as disabled. I'll update the warning message in next release to be more clear. -
thanks ill wait seems when i mess w things i end up spending more time trying to fix it lol
as long as its working its all i care about -
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ok this is first time for me so bare w me lol
Attached Files:
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Here ya go, if you have any other questions about the config, please feel free to ask.
Also fyi, keep in mind that multipliers stack. So you can have general multiplier * item multiplier * crate multiplier.Attached Files:
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[MagicLoot] Did not find in list: loot-barrel-1
[MagicLoot] Did not find in list: trash-pile-1
[MagicLoot] Did not find in list: loot-barrel-1
now it gets this lol