Right , that clears that up . Thanks for your time.

Magic Loot
Simple components multiplier & loot system
Total Downloads: 13,477 - First Release: Nov 13, 2016 - Last Update: Nov 2, 2017
- 5/5, 44 likes
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Well no problems but its not giving the Magic Loot it was before. I'm getting ordinary loot.
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Code:
{ "Components": { "list": [ "bleach", "ducttape", "gears", "glue", "metalblade", "metalpipe", "propanetank", "riflebody", "roadsigns", "rope", "semibody", "sewingkit", "sheetmetal", "smgbody", "metalspring", "sticks", "tarp", "techparts" ] }, "Developer": { "AmountChange": false, "Debug": false, "ExtraItem": false, "Skins": false }, "Exclude": { "list": [ "supply.signal", "ammo.rocket.smoke" ] }, "ExcludeFromMultiplication": { "list": [ "crude.oil" ] }, "Loot": { "AmountMin": 1, "Enabled": true, "ItemsMax": 3, "ItemsMin": 1, "PreventDuplicates": false, "RefreshMinutes": 25, "WorkshopSkins": true }, "Settings": { "Multiplier": 1, "MultiplierComponents": 1, "MultiplyOnlyComponents": false, "RefreshMessage": true } }
Last edited by a moderator: Oct 17, 2017 -
yeah delete that entire config and reload the new magic loot. That config is for the old plug in.
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New version is just giving me errors
Code:Failed to call hook 'OnLootSpawn' on plugin 'MagicLoot v0.1.19' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MagicLoot.IsLootContainerEnabled (.LootContainer container) [0x00000] in <filename unknown>:0 at Oxide.Plugins.MagicLoot.OnLootSpawn (.LootContainer container) [0x00000] in <filename unknown>:0 at Oxide.Plugins.MagicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 Failed to call hook 'OnLootSpawn' on plugin 'MagicLoot v0.1.19' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MagicLoot.IsLootContainerEnabled (.LootContainer container) [0x00000] in <filename unknown>:0 at Oxide.Plugins.MagicLoot.OnLootSpawn (.LootContainer container) [0x00000] in <filename unknown>:0 at Oxide.Plugins.MagicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Oct 17, 2017 -
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Code:
(08:09:44) | Version `0.1.19.1` is invalid for MagicLoot, should be `major.minor.patch`
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I completely removed MagicLoot restarted my server loaded the NEW version and that's what happened with all the filename unknown. currently using an older version and it works just fine.
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Author should update to version 0.1.20Last edited by a moderator: Oct 17, 2017 -
Developer can solve this later, isn't really a problem it's just to warn you -
i know how it works etc. i have only reported
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We used it for a while on our server, but now a few days allready, cause this plugin makes the server entity in 1 day 260k
bad job
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Kunazai updated Magic Loot with a new update entry:
0.1.20
[DOUBLEPOST=1508268456][/DOUBLEPOST]
[DOUBLEPOST=1508268535][/DOUBLEPOST] -
Newest version is working .
[DOUBLEPOST=1508270609][/DOUBLEPOST]Thank you guy for such a fast response. You guys are awesome!!! -
Can someone assist me with this, I am trying to make this such I get decent components only from the barrels and crates.
Add me on steam : Hydrooxygen -
I would like to do that too if possible
Budyzr63 [HBB]