Its magic...Just kidding.
In truth, if you deleted all 3 files (the plugin, the config and the datafile ), and do a reboot, then it must afterwards return server defaults...
But if you have maybe ItemConfig active, and did after Un-Install of MagazinBoost and before restart a recreation of the Itemconfig setup, then this one saves the values for the server-sided settings, and MagazinBoost would take then this again into its own config.

MagazinBooster
Can change magazines, ammo and condition for most projectile weapons
Total Downloads: 2,894 - First Release: Jun 10, 2016 - Last Update: Apr 19, 2018
- 5/5, 14 likes
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Anyone got a fix for this for the November 3rd update yet?
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Fujikura updated Magazin Booster with a new update entry:
1.2.1
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[11/06/2016 16:02:27] [Oxide] 16:02 [Debug] at Newtonsoft.Json.JsonTextReader.ReadAsBoolean () [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, Boolean hasConverter) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00000] in <filename unknown>:0
i get this when i reload the plugin, it doesnt seem to want to work and i have set the permissions any help -
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I just want to tell the developer this..
This plug-in is so freaking awesome..!!! Thank you so much for this plug-in... This along with Betterloot are some of the few plug-ins that should be on all modded servers.. -
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Fujikura updated Magazin Booster with a new update entry:
1.5.0
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[Oxide] 21:17 [Error] Failed to call hook 'OnItemAddedToContainer' on plugin 'MagazinBoost v1.5.0' (KeyNotFoundException: The given key was not present in the dictionary.)
[Oxide] 21:17 [Debug] at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item (System.String key) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagazinBoost.OnItemAddedToContainer (.ItemContainer container, .Item item) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagazinBoost.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 -
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Code:
{ "CheckRights": { "checkForRightsInBelt": true, "removeSkinIfNoRights": true }, "Permissions": { "permissionAll": "magazinboost.canall", "permissionAmmoType": "magazinboost.canammotype", "permissionMaxAmmo": "magazinboost.canmaxammo", "permissionMaxCondition": "magazinboost.canmaxcondition", "permissionPreLoad": "magazinboost.canpreload" }, "Weapons": { "Data": { "bow.hunting": { "ammotype": "arrow.wooden", "displayname": "Hunting Bow", "maxammo": 1, "maxcondition": 50.0, "preload": 0, "serveractive": true, "serverammotype": "arrow.wooden", "servermaxammo": 1, "servermaxcondition": 50.0, "serverpreload": 0, "serveractive": false, "skinid": 0 }, "crossbow": { "ammotype": "arrow.wooden", "displayname": "Crossbow", "maxammo": 1, "maxcondition": 100.0, "preload": 0, "serveractive": true, "serverammotype": "arrow.wooden", "servermaxammo": 1, "servermaxcondition": 100.0, "serverpreload": 0, "serveractive": false, "skinid": 0 }, "lmg.m249": { "ammotype": "ammo.rifle", "displayname": "M249", "maxammo": 100, "maxcondition": 500.0, "preload": 15, "serveractive": true, "serverammotype": "ammo.rifle", "servermaxammo": 200, "servermaxcondition": 500.0, "serverpreload": 200, "serveractive": false, "skinid": 0 }, "pistol.eoka": { "ammotype": "ammo.handmade.shell", "displayname": "Eoka Pistol", "maxammo": 1, "maxcondition": 50.0, "preload": 1, "serveractive": true, "serverammotype": "ammo.handmade.shell", "servermaxammo": 1, "servermaxcondition": 50.0, "serverpreload": 1, "serveractive": false, "skinid": 0 }, "pistol.revolver": { "ammotype": "ammo.pistol", "displayname": "Revolver", "maxammo": 8, "maxcondition": 100.0, "preload": 4, "serveractive": true, "serverammotype": "ammo.pistol", "servermaxammo": 10, "servermaxcondition": 100.0, "serverpreload": 10, "serveractive": false, "skinid": 0 }, "pistol.semiauto": { "ammotype": "ammo.pistol", "displayname": "Semi-Automatic Pistol", "maxammo": 10, "maxcondition": 100.0, "preload": 4, "serveractive": false, "serverammotype": "ammo.pistol", "servermaxammo": 15, "servermaxcondition": 100.0, "serverpreload": 15, "serveractive": false, "skinid": 0 }, "rifle.ak": { "ammotype": "ammo.rifle", "displayname": "Assault Rifle", "maxammo": 30, "maxcondition": 100.0, "preload": 4, "serveractive": true, "serverammotype": "ammo.rifle", "servermaxammo": 30, "servermaxcondition": 100.0, "serverpreload": 30, "serveractive": false, "skinid": 0 }, "rifle.bolt": { "ammotype": "ammo.rifle", "displayname": "Bolt Action Rifle", "maxammo": 4, "maxcondition": 100.0, "preload": 2, "serveractive": true, "serverammotype": "ammo.rifle", "servermaxammo": 6, "servermaxcondition": 100.0, "serverpreload": 6, "serveractive": false, "skinid": 0 }, "rifle.lr300": { "ammotype": "ammo.rifle", "displayname": "LR-300 Assault Rifle", "maxammo": 30, "maxcondition": 100.0, "preload": 4, "serveractive": true, "serverammotype": "ammo.rifle", "servermaxammo": 40, "servermaxcondition": 100.0, "serverpreload": 40, "serveractive": false, "skinid": 0 }, "rifle.semiauto": { "ammotype": "ammo.rifle", "displayname": "Semi-Automatic Rifle", "maxammo": 16, "maxcondition": 100.0, "preload": 6, "serveractive": true, "serverammotype": "ammo.rifle", "servermaxammo": 20, "servermaxcondition": 100.0, "serverpreload": 20, "serveractive": false, "skinid": 0 }, "rocket.launcher": { "ammotype": "ammo.rocket.basic", "displayname": "Rocket Launcher", "maxammo": 1, "maxcondition": 100.0, "preload": 0, "serveractive": true, "serverammotype": "ammo.rocket.basic", "servermaxammo": 2, "servermaxcondition": 100.0, "serverpreload": 0, "serveractive": false, "skinid": 0 }, "shotgun.double": { "ammotype": "ammo.handmade.shell", "displayname": "Double Barrel Shotgun", "maxammo": 2, "maxcondition": 100.0, "preload": 1, "serveractive": true, "serverammotype": "ammo.handmade.shell", "servermaxammo": 4, "servermaxcondition": 100.0, "serverpreload": 4, "serveractive": false, "skinid": 0 }, "shotgun.pump": { "ammotype": "ammo.shotgun", "displayname": "Pump Shotgun", "maxammo": 6, "maxcondition": 100.0, "preload": 4, "serveractive": true, "serverammotype": "ammo.shotgun", "servermaxammo": 8, "servermaxcondition": 100.0, "serverpreload": 8, "serveractive": false, "skinid": 0 }, "shotgun.waterpipe": { "ammotype": "ammo.handmade.shell", "displayname": "Waterpipe Shotgun", "maxammo": 1, "maxcondition": 100.0, "preload": 1, "serveractive": true, "serverammotype": "ammo.handmade.shell", "servermaxammo": 1, "servermaxcondition": 100.0, "serverpreload": 1, "serveractive": false, "skinid": 0 }, "smg.2": { "ammotype": "ammo.pistol", "displayname": "Custom SMG", "maxammo": 24, "maxcondition": 100.0, "preload": 8, "serveractive": true, "serverammotype": "ammo.pistol", "servermaxammo": 30, "servermaxcondition": 100.0, "serverpreload": 30, "serveractive": false, "skinid": 0 }, "smg.mp5": { "ammotype": "ammo.pistol", "displayname": "MP5A4", "maxammo": 30, "maxcondition": 100.0, "preload": 8, "serveractive": true, "serverammotype": "ammo.pistol", "servermaxammo": 40, "servermaxcondition": 100.0, "serverpreload": 40, "serveractive": false, "skinid": 0 }, "smg.thompson": { "ammotype": "ammo.pistol", "displayname": "Thompson", "maxammo": 20, "maxcondition": 100.0, "preload": 7, "serveractive": true, "serverammotype": "ammo.pistol", "servermaxammo": 30, "servermaxcondition": 100.0, "serverpreload": 30, "serveractive": false, "skinid": 0 } } } }
Last edited by a moderator: Dec 19, 2016 -
This did not answer my question i need to identify any possible issue.
Did you edit the config, and if yes, did you already try with a clean config? -
For starters thanks for the plugin a really nice idea inplemented well good work.
I would like to know if it would be possible to have different settings for differnet groups because i got multiple groups that need different skins and traights. I would love to see an update like that. But for now would it be possible to run multiple instances of the plugin to achive that ? (By changing its id and where it stores its data and config file...etc) -
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The automatic new weapon inclusion works fine, sup
Code:[MagazinBoost] Added NEW weapon 'M92 Pistol (pistol.m92)' to weapons list
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It only works on Ak 47. But i can change the other weapons magazine... and i have same assets in each
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so does this work only on crafted items? or am i missing a step or something.trying to set it so spawn guns are boosted as well.
edit:nevermind,didn't read the full description apparently lolLast edited by a moderator: Dec 19, 2016 -