test it
Valid JSON
http://pastebin.com/8Muz2d0G
Loot Spawn Lists [Unmaintained]
Discussion in 'Plugin Support' started by thomasfn, Jan 6, 2014.
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I also have on my server :
crafting controller
economy
friends
loot tables
Skills and perks
quests
Oxide -
First Thing i found with my new loot table was a supply Signal. never found this before. (Zombie drop). Can someone please check my loot table?
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I solved the problem thanks guys !
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Hello, how i can turn of the C4 Drops by Supply Drop or by zombies, i change it in the config but it does not work :S...
Need help pls! - i want hat i only be possible to craft c4 not to loot...
"max":0,
"weight":0,
"object":"Explosive charge",
"min":0 -
I am just wanting to make sure I am correct here, but in this quote are they in numerical order?
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I m using the gray-Default webversion of Tc Admin. If I click download the loot_tables.txt nothing happens, the same when I click *edit*. Could anyone please help me ? I only want to disable C4 and F1 Grenades on my PVE Server.
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After I removed the nil and removed explosives, explosive charge, and grenades I'm getting this:
Code:ERROR: A .NET exception was thrown trying to call static function Find on NetUser! ERROR: invalid arguments to method call (@) ERROR: nil
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Question if i want to lets say have no explosives on the server can i just do this and is it correct?
"4":{
"max":0,
"min":0,
"weight"0,
"object":"Explosives" -
This has got me stumped at the end of this loot table. My JSON validator gives me this error:
Parse error on line 1227:
... },
----------------------^
Expecting 'STRING'[DOUBLEPOST=1391517498][/DOUBLEPOST]And also Error404, If you don't want explosives on the server just delete the explosive charge's/and blueprints's from the loot table. From research on this I seen this is the best option I came across. I feel 78% sure of this hahaAttached Files:
Last edited by a moderator: Feb 4, 2014 -
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I reworked my loot table. Works fine except one Thing: supply Signal keeps dropping like hell. 10 ppl on the Server get about 5 signals each day. And i put the weight really really low. can someone check my supply Signal droprate?
Attached Files:
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If you wanna turn something off try using nil instead of 0.
I think its nil, anyways if you look i think in the list of weapon mods, or maybe its weapons, there is one that uses nil. You will also see in other groups of drops that they are all set to 0 but you will always get a drop when its set to 0. Maybe 0 is actually 100% chance of drop. -
Here is my list. I've set Explosive Charge to only drop from airdrops and removed paper from dropping completely (since it is useless at the moment). It works fine on my server. Just rename the file to loot_tables.txt. (Oh, and if anyone wants to look it over and make sure it looks fine to them).
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Im having the issue of no matter how i rearrange or change things in the list, even with nodupes set to true on the box and the list the box calls to, i STILL get duplicates!
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Oddly enough after setting up my loot tables I receive this error:
Last edited by a moderator: Feb 6, 2014 -
Just supplying the paste Im using for the Dog House Server at the moment:
http://pastebin.com/SC4LCgt9
My question is some players remarked having a hard time finding research kits off zombies, its a low drop chance but the only other thing that possibly could be is its item #10 and wondering if items 10+ might be giving issues. Anyone else running lists that have 10+ item sections in one list that is working/not working? -
Thanks for fixing my table but now i have to alter it again for this update
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Anyone know if the loot lists are still using "ZombieLootList" or did they change it with the new update?
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