The same problem still alive, when the scientists are killed, an error appears: RPC ERROR in on projectile Attack, and players kicked off the server...
I understand that needed to wait for new updates from the developers?
Solved Kicked: RPC Error: OnProjectileAttack when killing scientist
Discussion in 'Rust Discussion' started by Buster_dylan, Jan 13, 2018.
-
Temporary fix
Attached Files:
-
-
K11ly0u that works awesome, we tested it on Lost Isle PVE and it worked. Thanks you so much... Bots are back on the menu boys!
-
Unfortunately I dont think we can enable the official ones, as these commands all seem to be dead atm;
squadmanager.squad_disable "false"
npcplayerapex.npc_junkpile_a_spawn_chance "1"
npcplayerapex.npc_junkpile_g_spawn_chance "1"
I get nothing when entering them in to console, or tossing them in server.cfg. -
I think those command got disables. you looking at RadtownAnimals or BotSpawn to have them live on your server. Bot plugins are relatively easy to setup (unless you want complicated configuration and kits on your bots (looks at Fred over on Lost Isle PVE)). I have rolled this out to eight servers, and let all the operators I know, know about this fix. Thanks so much!
-
-
ai.npc_junkpile_a_spawn_chance "1"
ai.npc_junkpile_g_spawn_chance "1"
ai.npc_max_junkpile_count "30"
ai.npc_enable "true"
The boys in blue are back at their piles -
I notice this in in my logs.
Code:4:23 AM [Error] linux-vdso.so.1 => (0x00007ffc6897f000) 4:23 AM [Error] libmonoboehm-2.0.so.1 => /home/tcagame/mox/3/RustDedicated_Data/Managed/x64/libmonoboehm-2.0.so.1 (0x00007fd8d0bc8000) 4:23 AM [Error] libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fd8d07ea000) 4:23 AM [Error] libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007fd8d04e1000) 4:23 AM [Error] librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007fd8d02d8000) 4:23 AM [Error] libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007fd8d00d4000) 4:23 AM [Error] libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007fd8cfeb7000) 4:23 AM [Error] /lib64/ld-linux-x86-64.so.2 (0x00007fd8d115c000)
-
Wulf Community Admin
-
Last edited by a moderator: Mar 18, 2018
-
i am wondering the same where do i put the fix ?
-
Put that in your plugins folder, like any other plugin you use, then enable the bots how you prefer with the ai commands;
ai.npc_junkpile_a_spawn_chance "1"
ai.npc_junkpile_g_spawn_chance "1"
ai.npc_max_junkpile_count "30"
ai.npc_enable "true" -
thank you
thank you -
We are having this issue on our server also... what ive noticed that i find odd is ..
Murderers/zombies no issue with this bots (different plugin)
Blue scientists @ military tunnel .. no issue
YELLOW scientists @ outside military tunnel NO ISSUE (dont get kicked for killing this BotSpawn Scientists)
but every other monnuments yellow scientists = RPC Error in onprojectileattack -
I assume you mean blue scientists.
- Grab this Kicked: RPC Error: OnProjectileAttack when killing scientist
- Put it in your plugin folder
- Profit -
I can see commits for AI. If these are in the coming monthly patch this wonderful fix may need revision or removal. I would urge operators to test AI once you are up and running post patch to test AI at various locations. That said this fix is a tiny and clean bit of code to address a specific use case, so I suspect it will not be problematic. Given how volatile AI changes are, it is best to check, as there is no way to know without validation what going to happen next.
A big thank you to k1lly0u for crafting this. You have made so many players very happy. -
-
I have the same problem too... any fixes???
-
i Am currently hosting a rust game server for me and a couple of lads and was wondering what is the problem with the scientist crashing the server any fixes?
-
Does anyone know if this plugin still works? I have loaded it as I do all other plugins and it says it loads in console, but doesn't generate a config file.
My players are still getting RPC Error and getting kicked with they kill an NPC.