ImageLibrary

Moved

Total Downloads: 18,288 - First Release: Oct 29, 2016 - Last Update: Jun 11, 2018

5/5, 36 likes
  1. Could someone please tell me where is the database file image library saves its downloads?
     

  2. Well i have backed up my server from gameservers.com and moved it to gameserverkings and everything is working there except the map at playrust.io where all roads are electrical pylons...all other plugins are working 100% including image library...
     
  3. Would it be possible to manually inject the images it fails to download?
     
  4. Hi everyone,

    This is Rene from Gameserverkings, we've seen a lot of users migrate recently because of Gameservers' decision to block certain image functionality which blocked a lot of functionality on the servers you all were running.

    I can guarantee that all of those things work perfectly over here and we don't block anything of the likes.

    To give you all a warm welcome, we've decided to do a promotional give away, use the coupon code: "oxidemod" without quotes during checkout for a 5% discount (forever)

    Thanks for all your positive feedback guys, we really appreciate it.
     
  5. I've requested a refund with gameservers.com... Im done. They still cant answer how long this will go on for.

    I had a great chat with Rene at GameServerKings.com just now. I had a few questions (ok, maybe like 57 questions) before I swapped my servers over to them that were answered thoroughly. I'll be moving my 2 servers to to them later today. I typically pay annually, so with the 5% discount its 20% off :D

    Out the door, I think Ill be paying $5 more annually than gameservers, but getting 64gb of member (compared to 4gb) and if the service is anything like what I just experienced, that alone is a reason to transfer to gskings.
     
  6. Hi Charles,

    I can confirm that as of right now things are definitely working :) If you're still considering switching, make sure to use the coupon I posted above to get yourself a discount :)
     
  7. Hi ,

    I just switched last week and i also can confirm that all is working perfectly...in case you wanted a user input !!! cheers !
     
  8. "Gameservers' decision to block certain image functionality which blocked a lot of functionality on the servers you all were running."

    That didn't happen.

    This was an issue that only started to occur after the update released on June the 8th.

    As of last night, plugins and extensions that fetch external content are functional again.
     
  9. just to check your privilege;
    Hello,

    There was an issue on our end that caused plugins that require an outgoing connection to fail. We have pushed a fix to your server for this issue. We are sorry for the issues that you have been experiencing with your Rust server. Due to the problem causing your Rust server to malfunction, we have extended your billing period by ten days. For the fix to take effect, please restart your server, again we are sorry for any inconvenience this has caused, have a great day!

    Thank you,

    gameservers.com
    _____________________________________________________
    It was an issue on Gameservers.com end, the reason it works "all of a sudden" is because it took them 11 entire days to fix this issue. They can give me all the free days they want im still long gone as they were ignorant at first and refused to keep in touch with their customers. GameServerKings ftw!
     
  10. I can confirm people at GameServerKings take service seriously. Nice admin panel with lots of options and friendly support. My Rust gameserver is worth every penny. Plugins all work :)
     
  11. Thank you for the kind words guys, we've seen an influx of clients lately originating from the Oxide forums. We're very thankful to have your business and will not disappoint.
     
  12. can anyone explane how to add manually pictures ?
     
    Last edited by a moderator: Jun 30, 2018
  13. Ki Yu. The plug-in sometimes creates problems with saving.
    Что с моим запретом, убедился что ты не прав.
    With my prohibition, I became convinced that you are wrong.
     
  14. Code:
    Web request callback raised an exception (JsonReaderException: Unexpected character encountered while parsing value: E. Path '', line 0, position 0.)
      at Newtonsoft.Json.JsonTextReader.ParseValue () [0x002b3] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonTextReader.Read () [0x0004c] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonReader.ReadAndMoveToContent () [0x00000] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, System.Boolean hasConverter) [0x00043] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00053] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x0002d] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Newtonsoft.Json.JsonConvert.DeserializeObject[T] (System.String value) [0x00000] in <8fe7f8665ff548909c2f26d557e5093a>:0
      at Oxide.Plugins.ImageLibrary.<GetItemSkins>m__0 (System.Int32 code, System.String response) [0x00011] in <77ea37cfbcf942669e5d2edd2077a0fe>:0
      at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>b__42_0 () [0x00034] in <a178d34943f746dd9b92eeffb8beec48>:0 
    New update
     
  15. Im having this error spammed in console? Anyone know a fix?

    Code:
    Failed to call hook 'OnPlayerInit' on plugin 'ImageLibrary v2.0.42' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.ImageLibrary.GetPlayerAvatar (System.String userId) [0x00014] in <3a8b0e838810460a8b37a395ea889aa6>:0
      at Oxide.Plugins.ImageLibrary.OnPlayerInit (BasePlayer player) [0x00000] in <3a8b0e838810460a8b37a395ea889aa6>:0
      at Oxide.Plugins.ImageLibrary.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001b3] in <3a8b0e838810460a8b37a395ea889aa6>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <62815b9f877c43bdb493464716cb3f0a>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <593395d9162947ba875249d99798ac87>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <593395d9162947ba875249d99798ac87>:0
     
  16. can this plugin be used to download the images that are needed for the Skins.cs Plugin. if so how to do this ?
     
  17. How to add a custom ICON to an image on ServerRewards? I don't know if I should ask this here or there... It's worth trying anyhow!
     
  18. Error while compiling: ImageLibrary.cs(937,44): error CS0246: The type or namespace name `ConsoleSystem' could not be found. Are you missing an assembly reference?

    I have this error, help me please
     
  19. Check you are running latest version of plugin, rust and oxide